Avatar Video Output for Low-Load Viewer Participation

Resolve Bottlenecks,
Find Innovative Solutions
Generate Solutions

Solution Overview

Problem

Existing information processing systems that distribute videos with avatar objects and voice actors' voices in real time face limitations in increasing the number of participants and opportunities for user engagement.

Innovation Solution

Implementing a system that allows for the display of a second avatar object with reduced rendering processing load, corresponding to a user's action, within a shorter display period than the first avatar object, using a simple avatar object that is two-dimensional and lacks tracking data, and displaying it in a UI area without depth information.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If multiple users participate in video distribution with full avatar rendering, then user engagement increases, but rendering processing load becomes overwhelming

Engineering Contradiction:
Improveuser participation opportunitiesVSAvoidrendering processing load
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent applies different rendering qualities to different avatar objects based on their roles and display periods. The first avatar object (host) receives full rendering processing with tracking data, while the second avatar object (viewer) uses simplified rendering with reduced processing load. This local differentiation of quality allows multiple users to participate without overwhelming the rendering system.

Inventive Principle:
Principle #3Local quality

Solution Approach 2:

The second avatar object is designed as a simplified, short-lived representation that appears only during specific reference actions. It uses reduced rendering processing and lacks the full tracking data of the first avatar, making it a 'cheap' alternative that can be frequently instantiated without burdening the system.

Inventive Principle:
Principle #27Cheap short-living objects (Disposable)

2Adaptability or versatility

If simplified avatar objects are displayed for longer periods, then user engagement increases, but the distinction between participant types diminishes

Engineering Contradiction:
Improveuser engagementVSAvoidavatar distinction information
Core Design Contradiction:
Adaptability or versatilityVSLoss of information

Solution Approach 1:

The display period of the second avatar object is dynamically adjusted based on the occurrence of reference actions. It appears temporarily during these actions and disappears afterward, creating a dynamic presence that maintains engagement opportunities while preserving the distinction between participant types through temporal differentiation.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The second avatar object is displayed periodically in response to reference actions rather than continuously. This periodic appearance maintains user engagement by providing interaction opportunities while preserving information distinction, as the avatar is present only when needed for specific actions rather than throughout the entire video.

Inventive Principle:
Principle #19Periodic action

Data Source

PatentUS12470765B2Program, information processing method, and information processing device
Publication Date: 2025.11.11 GREE HOLDINGS INC
  • US12470765B2 patent drawing
  • US12470765B2 patent drawing
  • US12470765B2 patent drawing

AI summary

A user device executes (i) a first output control process that outputs, to a display, a video including a first avatar object to which tracking data showing movement of a distributing user is applied; and (ii) a second output control process that, when an action with respect to the video of a second user who views the video corresponds to a predetermined reference action, outputs to the display a video including (a) a second avatar object to which movement of the second user is not applied, and (b) the first avatar object.