Lottery Secondary-Game Play with Award-Range Automation

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Solution Overview

Problem

Existing lottery gaming systems lack flexibility in how players interact with secondary games, often requiring manual intervention for wagering decisions based on draw lottery game awards, which can lead to potential losses or missed opportunities.

Innovation Solution

A lottery gaming system that determines a player symbol set and automatic award range, automatically using awards within a specified range for a secondary game or offering player choice outside that range, enhancing player interaction and reducing potential losses.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If manual intervention is required for wagering decisions on secondary games, then player control over awards is improved, but player engagement and potential winnings are reduced due to missed opportunities

Engineering Contradiction:
Improveplayer controlVSAvoidplayer engagement
Core Design Contradiction:
Ease of operationVSProductivity

Solution Approach 1:

The system performs preliminary actions by automatically entering secondary games when award amounts fall within predetermined ranges, executing wagering decisions before the player would need to manually intervene. This resolves the contradiction by handling routine decisions automatically while preserving player control for exceptional cases.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The system dynamically adjusts its behavior based on award amounts, automatically playing secondary games for certain award ranges while providing manual control options for others. This dynamic approach optimizes player engagement for small awards while maintaining player control for larger amounts.

Inventive Principle:
Principle #15Dynamics

2Productivity

If automatic secondary game play is implemented for all awards, then player engagement is improved, but player risk increases due to loss of control over wagering decisions

Engineering Contradiction:
Improveplayer engagementVSAvoidplayer risk
Core Design Contradiction:
ProductivityVSObject-affected harmful factors

Solution Approach 1:

The system changes the parameter of automation based on the award amount parameter. Awards within specific ranges trigger automatic secondary game play, while awards outside these ranges provide manual control options, thus managing player risk while maintaining engagement.

Inventive Principle:
Principle #35Parameter changes

Solution Approach 2:

The system provides feedback to players about automatic wagering decisions and award amounts, allowing players to review and override decisions if desired. This feedback mechanism reduces player risk by maintaining transparency and control while preserving engagement benefits.

Inventive Principle:
Principle #23Feedback

3Object-affected harmful factors

If manual wagering decisions are required, then player control over risk is improved, but time consumption and potential losses increase

Engineering Contradiction:
Improveplayer risk controlVSAvoidtime for decisions
Core Design Contradiction:
Object-affected harmful factorsVSLoss of time

Solution Approach 1:

The system performs preliminary wagering actions automatically for secondary games when awards qualify, eliminating the time players would spend making manual decisions. Players retain risk control by being able to review and override automatic decisions if desired.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The system serves itself by automatically managing secondary game wagering for qualifying awards, handling the time-consuming decision-making process without player intervention. This self-service approach reduces time loss while maintaining player control through override capabilities.

Inventive Principle:
Principle #25Self-service

4Ease of manufacture

If simple lottery ticket structure is used, then ease of purchase is improved, but player interaction and sales potential are reduced

Engineering Contradiction:
Improveticket simplicityVSAvoidticket sales
Core Design Contradiction:
Ease of manufactureVSProductivity

Solution Approach 1:

The lottery ticket system provides multiple functions within a single ticket structure: primary game play, automatic secondary game eligibility determination, and award range-based automated wagering. This multi-functionality increases sales potential while maintaining ticket simplicity for the player.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The ticket system segments functionality into distinct components: primary game section, secondary game eligibility section, and automated wagering section. This segmentation allows complex features to be added without complicating the overall ticket structure or player interaction.

Inventive Principle:
Principle #1Segmentation

Data Source

PatentUS12437614B2Lottery gaming systems, methods of operating lottery gaming systems, and lottery tickets
Publication Date: 2025.10.07 GTECH CORP
  • US12437614B2 patent drawing
  • US12437614B2 patent drawing
  • US12437614B2 patent drawing

AI summary

A lottery gaming system and method of operation thereof that provide a play of a draw lottery game and based on an amount of the award from the play of the draw lottery game an associated play of a secondary game. Based on the amount of the award, the play of the secondary game can be automatic, or optional, or not provided at all.