Badge Display Control Using Symbol-Guided Random Icon Selection

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Solution Overview

Problem

Users of services that reward badges tend to stop using the service quickly because their desired badges are not easily displayed, leading to dissatisfaction.

Innovation Solution

A control method that ensures a specific badge corresponding to a predetermined character is initially displayed, followed by random selection from sub-groups, with relaxed step requirements and animations to enhance user engagement.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If random selection of icons is used, then user engagement is improved, but the ability to display desired badges deteriorates

Engineering Contradiction:
Improveuser engagementVSAvoidbadge display reliability
Core Design Contradiction:
Ease of operationVSReliability

Solution Approach 1:

The system pre-categorizes icons into groups associated with specific symbols before the selection process. When a symbol is displayed, the corresponding icon group is pre-prepared and ready for selection, ensuring that desired badge types can be reliably displayed while maintaining engagement through random selection within the pre-defined groups.

Inventive Principle:
Principle #10Preliminary action

2Reliability

If strict conditions are set for badge display, then badge value is improved, but user satisfaction deteriorates

Engineering Contradiction:
Improvebadge valueVSAvoiduser satisfaction
Core Design Contradiction:
ReliabilityVSEase of operation

Solution Approach 1:

The icon selection process is segmented into multiple levels: first, a symbol is selected from multiple symbols; then, an icon is randomly selected from the group associated with that symbol. This segmentation allows the system to maintain overall structure and value while providing randomness and engagement at each level, balancing badge value with user satisfaction.

Inventive Principle:
Principle #1Segmentation

3Adaptability or versatility

If all symbols are made available immediately, then user choice is improved, but service sustainability deteriorates

Engineering Contradiction:
Improveuser choiceVSAvoidservice sustainability
Core Design Contradiction:
Adaptability or versatilityVSDuration of action of stationary object

Solution Approach 1:

The system dynamically controls which symbol groups are available for selection based on progression conditions. As users meet certain criteria, new symbol groups are unlocked, gradually expanding their choices. This dynamic approach maintains service sustainability by controlling the pace of content release while improving user choice over time.

Inventive Principle:
Principle #15Dynamics

Data Source

PatentUS20250383752A1Control method, server, and recording medium
Publication Date: 2025.12.18 CASIO COMPUTER CO LTD
  • US20250383752A1 patent drawing
  • US20250383752A1 patent drawing
  • US20250383752A1 patent drawing

AI summary

Disclosed is a method for controlling a display device that includes a first screen displaying icons and a second screen displaying symbols, including: determining whether a first condition is satisfied, and in response to the first condition being satisfied, selecting one icon and allowing the selected icon to be displayed on the first screen; and determining whether a second condition related to selecting the icon is satisfied, and in response to the second condition being satisfied, selecting a symbol corresponding to the selected icon and allowing the selected symbol to be displayed on the second screen. When none of the symbols is allowed to be displayed on the second screen, the selecting one icon includes selecting a specific icon corresponding to a predetermined specific symbol. When one or more of the symbols are allowed to be displayed on the second screen, the selecting one icon includes randomly selecting an icon.