Ball Hurling Game Apparatus with Segmented Scoring Targets
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Solution Overview
Problem
Existing games and sports equipment do not provide a suitable setup for two opposing players to score points by hurling a ball using a racket into uniquely designed targets, with most designs focused on single-player skills or different types of projectiles.
Innovation Solution
A ball hurling game apparatus featuring two goals with three scoring areas each, positioned at opposite ends of a playing field, using a racket and a plastic ball, where players stand behind their goals and attempt to score by throwing the ball into the targets, with rules allowing for team play and varying point systems based on skill levels.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If a single goal with multiple targets is used for practice purposes, then skill enhancement for a single player is improved, but the ability to support two-player or team game play is lost
Solution Approach 1:
The single goal is segmented into two separate goals positioned at opposite ends of a playing field. Each goal contains multiple targets of different sizes and point values, allowing the apparatus to support both single-player practice and two-player or team game play simultaneously
Solution Approach 2:
The apparatus is designed to be universally applicable to multiple playing formats. The two goals with multiple targets each can be used for individual practice, two-player competition, or team play with multiple players on each side, making the same apparatus suitable for diverse game scenarios
2Area of stationary object
If targets are positioned close together in a single goal, then space efficiency is improved, but the ability to provide distinct scoring areas for opposing players is reduced
Solution Approach 1:
Instead of placing targets close together in a single goal, the invention positions two separate goals at opposite ends of a playing field, utilizing the spatial dimension to create distinct scoring areas. Each goal contains multiple targets arranged to provide adequate spacing for accurate scoring while maintaining space efficiency
3Productivity
If a net is used to catch the projectile, then the ability to retain and retrieve the ball is improved, but the simplicity of the target structure increases
Solution Approach 1:
The net attached to each target automatically catches and retains the projectile upon impact, eliminating the need for manual retrieval. The net self-services by capturing the ball and holding it in place until the player retrieves it, maintaining fast-paced game play without requiring additional retrieval mechanisms
Data Source
AI summary
A game for at least 2 players wherein one of the players attempts to score points by hurling a plastic ball with the aid of a scoop racket into one of three scoring areas of their opponents “goal”. Opposing players stand at opposite ends of a playing field with said goal(s) positioned in front of each player. Goals are situated a certain distance apart from each other, the three scoring areas are mounted at adjustable heights above the playing surface and can be positioned in a common plane (or not). Said scoring areas are of various diameters and point values. Said scoring areas are distinctly apart from each other (not abutted) and are attached to a fixed post (standard). Points are awarded to players for hurling the ball into one of their opponent's scoring areas with point values inversely proportional to the diameter of the scoring area scored upon.


