Band-Limited Audio Object Control for Fewer-Speaker Spatial Rendering
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Solution Overview
Problem
Band limited audio objects, such as low frequency effect audio objects, require specific speakers for rendering and often need to be accounted for in spatial audio systems with fewer speakers, leading to challenges in spatial audio rendering.
Innovation Solution
An apparatus and method that determine a user's position and use spatial metadata to control parameters like volume, delay, and reverberation of band limited audio objects, enabling dynamic spatial audio rendering.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Device complexity
If spatial audio is rendered with fewer speakers, then device complexity is reduced, but manufacturing precision of spatial audio rendering deteriorates
Solution Approach 1:
The system changes parameters of the band limited audio object (volume, delay, reverberation, diffusivity) based on user position and spatial metadata to achieve accurate spatial rendering with fewer speakers. This allows the system to compensate for reduced speaker count by dynamically adjusting audio parameters.
Solution Approach 2:
The spatial metadata obtained for the band limited audio object is also used to control parameters of a non-band limited audio object, allowing one set of metadata to serve multiple audio rendering purposes and reducing overall system complexity.
2Adaptability or versatility
If band limited audio objects are controlled dynamically based on user position, then adaptability is improved, but device complexity increases
Solution Approach 1:
The system continuously determines user position and uses this feedback to dynamically control parameters of band limited audio objects. This closed-loop approach enables adaptive spatial audio rendering that responds to user movement and position.
Solution Approach 2:
Spatial metadata is obtained in advance with the band limited audio object, preparing control information before playback. This preliminary preparation reduces real-time processing complexity during actual audio rendering.
Data Source
AI summary
The application relates to apparatus, methods and computer programs for controlling band limited audio objects. The example apparatus includes circuitry configured for: obtaining a band limited audio object comprising one or more parameters; obtaining spatial metadata associated with the band limited audio object; determining a position of a user; and using the determined position of the user and the spatial metadata associated with the band limited audio object to control at least one of the parameters of the band limited audio object.


