Beach Sniper Game Kit with Elastic Rope Target

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Solution Overview

Problem

Existing outdoor party games often lack variety and engagement, particularly in terms of interactive and competitive elements that can be enjoyed by diverse age and skill groups.

Innovation Solution

The Beach Sniper game kit and method, which includes a target ball, target ball support, strike ball, pitch ball, elastic rope, and digital counter, allowing teams to compete by hitting a target ball with pitch and strike balls, with scoring recorded using a digital counter.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If traditional ball games are used for outdoor gatherings, then accessibility to various ages and skill levels is achieved, but variety and engagement are lacking

Engineering Contradiction:
Improvegame varietyVSAvoidgame complexity
Core Design Contradiction:
Adaptability or versatilityVSEase of operation

Solution Approach 1:

The game is divided into distinct phases (pitching phase and striking phase) with different roles for each team, allowing for structured variety while maintaining simple operational rules. Teams alternate between defending the target ball and attempting to strike it, creating engaging variation without increasing complexity

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The same basic equipment (balls, target, rope structure) serves multiple functions throughout the game - the target ball is both protected and struck, players switch between defensive and offensive roles, and the elastic rope structure provides both boundary definition and dynamic interaction elements

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Ease of operation

If physical activity and social interaction are enhanced, then engagement is improved, but game setup and equipment complexity increases

Engineering Contradiction:
Improveengagement levelVSAvoidequipment structure
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The elastic rope structure creates dynamic gameplay where the target ball can move when struck, and the rope tension provides natural feedback. This dynamic element enhances engagement without requiring complex mechanical systems, as the elasticity itself provides the interactive complexity

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The elastic rope acts as an intermediary between the target ball and the anchoring points, providing a simple yet effective mechanism that enhances player interaction and physical engagement while maintaining relatively simple equipment structure

Inventive Principle:
Principle #24Intermediary (Mediator)

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

The Beach Sniper game kit enhances outdoor party game experiences by providing a competitive and engaging activity that can be enjoyed by various age and skill groups, promoting physical activity and social interaction.

Implementation Method 1

at least one elastic rope, wherein each end of the at least one elastic rope may be coupled to loose ends of each of the at least two rope

Methodology Applied
Scientific EffectElasticity: Elasticity

Data Source

PatentUS12285668B1Ball game kit and method of playing it, entitled beach sniper
Publication Date: 2025.04.29 GRIGORYAN VAHE
  • US12285668B1 patent drawing
  • US12285668B1 patent drawing
  • US12285668B1 patent drawing

AI summary

A Beach Sniper game kit and method for playing by multiple teams are provided. The kit includes a target ball with a hook, a target ball support with a conical frustum, strike and pitch balls, elastic ropes, and ropes forming triangular playing areas. A digital counter tracks the scores. The game involves positioning players in specific locations within and outside the triangles. Teams alternate between pitching/receiving and striking roles. The pitching team tosses the ball between teammates for points, while the opposing team attempts to strike the ball mid-air for higher points. Players rotate positions after predetermined rounds. The game continues with team position switches and role reversals. Scoring is tracked digitally after each round. The winner of a set is determined after a preset number of rounds, with tiebreakers as needed. The team winning a predetermined number of sets wins the game.