Beacon Proximity Sorting for User Grouping

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Solution Overview

Problem

Conventional beacon-based technologies primarily focus on targeted information delivery and fail to leverage interaction data for subsequent applications, limiting their use in grouping users for interactive experiences or activities beyond proximity-based interactions.

Innovation Solution

A computer-implemented method and system that utilize beacons or alternative technologies like RFID and NFC to sort users into groups based on proximity, allowing for subsequent categorization and interaction in activities such as games or experiences, and enabling data exchange between user devices and beacons for personalized content delivery.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Loss of information

If beacon-based technologies are used for targeted information delivery, then information delivery capability is improved, but user grouping and categorization capability deteriorates

Engineering Contradiction:
Improveinformation delivery capabilityVSAvoiduser grouping capability
Core Design Contradiction:
Loss of informationVSAdaptability or versatility

Solution Approach 1:

The system makes beacons perform multiple functions: not only targeted information delivery but also user identification, proximity detection, and automatic grouping. By receiving beacon signals, user devices are automatically categorized into groups based on their proximity to different beacons, enabling both information delivery and user sorting capabilities from a single technology platform.

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Ease of operation

If proximity-based interaction is implemented, then user engagement is improved, but subsequent categorization and interactive experiences deteriorate

Engineering Contradiction:
Improveuser engagementVSAvoidsubsequent interactive experiences
Core Design Contradiction:
Ease of operationVSAdaptability or versatility

Solution Approach 1:

The system performs preliminary grouping and categorization of users based on their proximity to beacons before subsequent interactive experiences begin. User devices automatically receive beacon signals and are assigned to specific groups in advance, enabling the system to deliver customized content and facilitate targeted interactions in later stages without requiring additional manual categorization steps.

Inventive Principle:
Principle #10Preliminary action

3Adaptability or versatility

If data exchange between user devices and beacons is enabled, then personalized content delivery is improved, but system complexity deteriorates

Engineering Contradiction:
Improvepersonalized content deliveryVSAvoidsystem complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

User devices automatically perform data exchange with beacons without requiring complex system coordination. When a user device receives a beacon signal, it autonomously determines its group assignment and requests appropriate content from the server based on its location and category, reducing the need for complex centralized control mechanisms while enabling personalized content delivery.

Inventive Principle:
Principle #25Self-service

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

Enables effective grouping and categorization of users for interactive experiences, allowing for personalized content delivery and subsequent engagement beyond the initial proximity-based interaction, enhancing user engagement and interaction in various entertainment and retail contexts.

Implementation Method 1

A transmitter may transmit signals

Methodology Applied
Scientific EffectRadio frequency transmission: Electromagnetic Induction

Implementation Method 2

receiving a radio frequency (RF) signal from an RF transmitter at a first user device upon the first user device coming in proximity to the RF transmitter

Methodology Applied
Scientific EffectRF signal transmission: Electromagnetic Induction

Data Source

PatentUS10594787B2System and method for presence or proximity-based sorting
Publication Date: 2020.03.17 DISNEY ENTERPRISES INC
  • US10594787B2 patent drawing
  • US10594787B2 patent drawing
  • US10594787B2 patent drawing

AI summary

Systems and methods are provided for proximity-based sorting. Information may be transmitted to user devices from beacons or similar transmitter-type devices. Based on this information, the user devices may be categorized or sorted based upon which beacons the user devices are proximate to, pass, or from which beacon the information is received. Subsequent activities and/or operations may then leverage this categorization or sorting of users.