Behavior Intervention AI Using Biometric Reaction Prediction

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Solution Overview

Problem

Existing behavior modification approaches, particularly in fields like military and business, are reactive and rely on past data, lacking flexibility to respond to unforeseen events and failing to accurately represent individual thought and behavior patterns.

Innovation Solution

A system that analyzes biometric information, such as brain patterns, using machine learning to predict future behavior and design interventions, employing Thought Reproduction AI, Behavior Prediction AI, and Behavior Modification AI to tailor interventions for each individual.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If existing behavior modification approaches rely on past data and reactive methods, then they can be implemented with simple systems, but they lack flexibility to respond to unforeseen events and fail to accurately represent individual thought and behavior patterns

Engineering Contradiction:
Improveflexibility to respond to unforeseen eventsVSAvoidsystem complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The system performs preliminary actions by machine-learning thought and action patterns based on past words and actions before predictions are needed. This pre-processing of individual behavioral data enables the system to respond flexibly to unforeseen events while maintaining manageable complexity through advance preparation of predictive models

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The system segments the complex task of behavior prediction into distinct functional modules: a first device for storing biometric information, a second device for machine-learning patterns, a third device for predicting words and actions, and a fourth device for designing interventions. This segmentation allows each component to handle specific aspects of the problem, improving adaptability while controlling overall system complexity

Inventive Principle:
Principle #1Segmentation

2Measurement precision

If existing approaches use general behavioral models, then they are easier to implement, but they fail to accurately represent individual thought and behavior patterns

Engineering Contradiction:
Improveaccuracy of individual behavior predictionVSAvoidcomplexity of individualized modeling
Core Design Contradiction:
Measurement precisionVSDevice complexity

Solution Approach 1:

The system applies local quality by creating customized predictive models for each target person based on their specific biometric information, past words, and actions. Instead of using a uniform general model, the system tailors the machine-learning process to capture individual thought and behavior patterns, thereby achieving high measurement precision while managing complexity through focused individualized analysis

Inventive Principle:
Principle #3Local quality

3Measurement precision

If the system analyzes detailed biometric information such as brain patterns, then prediction accuracy improves, but information processing requirements and system complexity increase

Engineering Contradiction:
Improveprediction accuracyVSAvoidinformation processing complexity
Core Design Contradiction:
Measurement precisionVSDevice complexity

Solution Approach 1:

The system extracts only the essential features and patterns from detailed biometric information such as brain patterns that are relevant for predicting words and actions. By selectively extracting meaningful patterns rather than processing all raw biometric data, the system achieves high prediction accuracy while reducing information processing complexity and managing system resources effectively

Inventive Principle:
Principle #2Taking out (Extraction)

Data Source

PatentEP4685705A1System for introducing a target person to modify actions and method of doing the same
Publication Date: 2026.01.28 COGNITIVE RES LABS INC
  • EP4685705A1 patent drawingFigure 1
  • EP4685705A1 patent drawingFigure 2~3
  • EP4685705A1 patent drawingFigure 4

AI summary

A system (300) for designing intervention(s) to introduce a target person (172) to modify his/her actions, includes a first device (132) for storing biometric information about the target person (172), the biometric information including reactions having been made by the target person (172) in response to past external stimulation directed to the target person (172), a second device (131A) for recreating thought/action pattern of the target person (172) by means of prediction model (210) having been machine-learned using the biometric information as teacher data (200), a third device (131B) receiving present external stimulation and/or expected future external simulation directed to the target person (172), and outputting expected reactions of the target person (172) to be made in response to those external stimulation, and a fourth device (131C) for designing intervention(s) to introduce the target person (172) to take target action(s) in dependence on the expected reactions.