Behavior Intervention Modeling With Biometric Prediction Feedback

Resolve Bottlenecks,
Find Innovative Solutions
Generate Solutions

Solution Overview

Problem

Existing behavior modification approaches, particularly in military and business domains, are reactive and reliant on past data, lacking flexibility to respond to unforeseen events and failing to accurately predict and influence individual behaviors due to their reliance on time-series event data and general data inputs.

Innovation Solution

A system utilizing biometric information, specifically brain patterns, to analyze and predict individual behaviors through Thought Reproduction AI, Behavior Prediction AI, and Behavior Modification AI, enabling real-time adaptation and tailored intervention measures.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Measurement precision

If traditional behavior modification approaches use time-series event data and general data inputs, then the system is simpler to implement, but the system lacks accuracy in predicting individual behaviors and cannot respond to unforeseen events

Engineering Contradiction:
Improveprediction accuracyVSAvoidsystem complexity
Core Design Contradiction:
Measurement precisionVSDevice complexity

Solution Approach 1:

The patent segments the behavior prediction system into multiple specialized AI models: Thought Reproduction AI for reconstructing cognitive patterns, Behavior Prediction AI for forecasting actions, and Behavior Modification AI for designing interventions. Each module processes specific types of data (biometric, behavioral, contextual) independently, then integrates results to achieve high prediction accuracy while managing complexity through modular architecture.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The patent transitions from traditional time-series event data to multi-dimensional data processing by incorporating biometric information (brain patterns, physiological signals), contextual data, and behavioral history simultaneously. This dimensional expansion enables comprehensive individual behavior prediction and real-time adaptation to unforeseen events through holistic pattern recognition.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

2Adaptability or versatility

If the system uses biometric information and multiple AI models for real-time prediction, then the system can respond proactively to new events, but the computational resources and processing time increase

Engineering Contradiction:
Improvereal-time adaptationVSAvoidprocessing time
Core Design Contradiction:
Adaptability or versatilityVSLoss of time

Solution Approach 1:

The system performs preliminary actions by continuously pre-processing and analyzing biometric and behavioral data in real-time before critical events occur. The Thought Reproduction AI continuously reconstructs cognitive patterns, and the Behavior Prediction AI maintains ready-to-predict models, enabling immediate response to new events without computational delays when intervention is needed.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The system implements continuous feedback loops where predicted behaviors are compared with actual outcomes, and results feed back into refining the AI models. This real-time feedback mechanism allows the system to adapt and improve prediction accuracy dynamically, managing computational resources efficiently by focusing processing power on high-priority prediction tasks based on incoming data streams.

Inventive Principle:
Principle #23Feedback

Data Source

PatentUS20260031216A1System for introducing a target person to modify actions and method of doing the same
Publication Date: 2026.01.29 COGNITIVE RES LABS INC
  • US20260031216A1 patent drawing
  • US20260031216A1 patent drawing
  • US20260031216A1 patent drawing

AI summary

A system for designing intervention(s) to introduce a target person to modify his/her actions, includes a first device for storing biometric information about the target person, the biometric information including reactions having been made by the target person in response to past external stimulation directed to the target person, a second device for recreating thought/action pattern of the target person by means of prediction model having been machine-learned using the biometric information as teacher data, a third device receiving present external stimulation and/or expected future external simulation directed to the target person, and outputting expected reactions of the target person to be made in response to those external stimulation, and a fourth device for designing intervention(s) to introduce the target person to take target action(s) in dependence on the expected reactions having been output by the third device.