Behavior Policy Updating in Multimodal Human-Machine Interaction

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Solution Overview

Problem

Current human-machine interaction systems lack adaptability in responding to user feedback, leading to suboptimal interactions as they do not effectively update their behavior based on real-time human reactions.

Innovation Solution

An adaptive behavioral control system that utilizes a computer-readable policy to control audio output, display devices, and robots, updating action weights based on detected human reactions to elicit positive feedback, allowing for dynamic adjustment of interactions.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If the system uses a fixed behavioral policy for human-machine interaction, then the system structure is simple and easy to implement, but the system lacks adaptability and cannot respond effectively to user feedback

Engineering Contradiction:
Improveadaptability to user feedbackVSAvoidsystem complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent implements dynamic adaptability by enabling the system to modify its behavioral policy in real-time based on detected human reactions. The system transitions from a static policy to a dynamic one that continuously learns and adjusts action weights through feedback mechanisms, allowing the interaction behavior to evolve adaptively without requiring complete system redesign

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The patent incorporates feedback loops where human reactions are detected, processed, and used to update the behavioral policy. The system detects human reactions, compares them against expected outcomes, and adjusts action weights accordingly, creating a closed-loop feedback mechanism that improves adaptability while maintaining manageable system complexity through iterative refinement

Inventive Principle:
Principle #23Feedback

2Productivity

If the system continuously updates behavioral policy based on human reactions, then the interaction effectiveness improves over time, but the processing requirements and system complexity increase

Engineering Contradiction:
Improveinteraction effectivenessVSAvoidprocessing complexity
Core Design Contradiction:
ProductivityVSDevice complexity

Solution Approach 1:

The patent applies preliminary action by pre-defining a structured behavioral policy framework with action types and weight parameters before interaction begins. This pre-structured framework allows the system to process feedback efficiently during runtime by only adjusting weights within the predetermined structure, rather than learning from scratch, thus improving interaction effectiveness while controlling processing complexity

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The patent implements parameter changes by modifying action weights within the behavioral policy based on detected human reactions. Instead of changing the entire policy structure, the system adjusts specific numerical parameters (weights) that control action selection probabilities. This approach enables continuous improvement of interaction effectiveness through simple parameter tuning rather than complex structural transformations

Inventive Principle:
Principle #35Parameter changes

Data Source

PatentUS11526147B2Systems and methods to adapt and optimize human-machine interaction using multimodal user-feedback
Publication Date: 2022.12.13 DOPEMIND INC
  • US11526147B2 patent drawing
  • US11526147B2 patent drawing
  • US11526147B2 patent drawing

AI summary

Systems and methods for human-machine interaction. An adaptive behavioral control system of a human-machine interaction system controls an interaction sub-system to perform a plurality of actions for a first action type in accordance with a computer-behavioral policy, each action being a different alternative action for the action type. The adaptive behavioral control system detects a human reaction of an interaction participant to the performance of each action of the first action type from data received from a human reaction detection sub-system. The adaptive behavioral control system stores information indicating each detected human reaction in association with information identifying the associated action. In a case where stored information indicating detected human reactions for the first action type satisfy an update condition, the adaptive behavioral control system updates the computer-behavioral policy for the first action type.