Transparent Beverage Toy Token Dispensing Mechanism

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Solution Overview

Problem

There is a need for a novel and adaptable toy that can effectively market and advertise bottled beverages to the juvenile and youth market, as existing character merchandise is limited in duration and can result in surplus stock, and current marketing strategies for aerated beverages are not as effective in this demographic.

Innovation Solution

A toy featuring a clear or transparent receptacle with a tube and tokens, where shaking or inversion causes tokens to move into the tube, providing a game-like experience and potentially serving as a measuring device, with design variations to change difficulty levels and user experience, resembling a beverage container to promote the associated brand.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Reliability

If character merchandise is used for marketing, then brand promotion effectiveness is improved, but production cost and stock management complexity increase due to limited popularity duration

Engineering Contradiction:
Improvebrand promotion effectivenessVSAvoidstock management complexity
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

The toy bottle is designed as a universal marketing platform that can accommodate different themes, characters, and promotional campaigns through interchangeable tokens and label variations, eliminating the need for separate merchandise lines for each character while maintaining promotional effectiveness

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

Theme-specific tokens are nested within the universal bottle structure, allowing the same physical container to serve multiple marketing purposes by simply changing the tokens and labels rather than the entire product

Inventive Principle:
Principle #7Nested doll (Nesting)

2Ease of operation

If tokens are freely removable from the receptacle, then user convenience is improved, but game challenge and engagement are reduced

Engineering Contradiction:
Improvetoken removal convenienceVSAvoidgame challenge level
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The receptacle is segmented into distinct zones: a wide body for token storage and a narrow neck with tube for controlled dispensing, creating a physical bottleneck that adds game challenge while maintaining ease of operation through the defined pouring action

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The game transitions from static token storage to dynamic token manipulation through shaking and pouring actions, creating engagement through motion while maintaining simplicity through the natural gravity-driven flow of tokens

Inventive Principle:
Principle #15Dynamics

3Measurement precision

If the tube extends deep into the receptacle, then token measurement precision is improved, but manufacturing complexity and assembly difficulty increase

Engineering Contradiction:
Improvetoken quantity controlVSAvoidassembly difficulty
Core Design Contradiction:
Measurement precisionVSEase of manufacture

Solution Approach 1:

The tube extends partway into the receptacle rather than to the bottom, providing sufficient depth to capture the desired token quantity through the pouring action without requiring precise full-depth insertion, simplifying manufacturing while maintaining measurement functionality

Inventive Principle:
Principle #16Partial or excessive action

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

The toy engages users in a challenging game while promoting the beverage brand, offering a reusable and adaptable marketing tool that can be easily produced and distributed, reducing promotional costs and encouraging product purchase by associating the toy with the beverage.

Implementation Method 1

shaking the receptacle typically in side to side or an up and down motion or inversion or a combination thereof causes at least some of the tokens to enter the tube via the open end

Methodology Applied
Scientific EffectGravitation: Gravitation

Implementation Method 2

inversion of the receptacle causes some of the tokens to enter the open end of the tube

Methodology Applied
Scientific EffectInertia: Inertia

Data Source

PatentUS10821352B2Toy
Publication Date: 2020.11.03 ESKP3 PTY LTD
  • US10821352B2 patent drawing
  • US10821352B2 patent drawing
  • US10821352B2 patent drawing

AI summary

A product advertising and marketing toy comprising a clear or transparent receptacle resembling an empty well known or prior art beverage container. A tube extending into the receptacle, wherein shaking the receptacle to cause a token to enter the tube is the aim of using the toy. A game played using the toy.