Bezier Curve Approximation Using Dynamic Spring Constants

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Solution Overview

Problem

Calculating accurate distances from a given point to Bezier curves, especially cubic or higher-order curves, is complex due to their equations, making operations like rendering vector graphics or tracking pointer movements inefficient.

Innovation Solution

Approximating Bezier curves with multiple circular arcs and using a dynamic spring-based method to adjust segment lengths based on approximation errors, allowing for more accurate rendering without increasing the number of curve segments or arcs.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Shape

If Bezier curves are used to represent vector image shapes, then the geometric definition and smoothness are improved, but the calculation complexity and difficulty of determining distance from a point to the curve increases

Engineering Contradiction:
Improvesmoothness of curveVSAvoidcalculation complexity
Core Design Contradiction:
ShapeVSDevice complexity

Solution Approach 1:

The patent creates a simplified copy of the Bezier curve by approximating it with circular arcs. Instead of working directly with the complex Bezier curve equations, the system generates an approximate representation using circular arc segments that follow the general shape of the original curve, thereby reducing calculation complexity while preserving the essential geometric properties

Inventive Principle:
Principle #26Copying

Solution Approach 2:

The patent transforms the problem from calculating distances to complex Bezier curves into calculating distances to circular arcs. By changing the mathematical representation from polynomial-based Bezier equations to trigonometric-based circular arc equations, the system achieves simpler calculations while maintaining adequate geometric accuracy for rendering purposes

Inventive Principle:
Principle #35Parameter changes

2Device complexity

If circular arcs are used to approximate Bezier curves, then the calculation complexity is reduced, but the approximation error increases

Engineering Contradiction:
Improvecalculation complexityVSAvoidapproximation accuracy
Core Design Contradiction:
Device complexityVSMeasurement precision

Solution Approach 1:

The patent divides the Bezier curve into multiple segments and approximates each segment with a separate circular arc. By segmenting the curve, the system can use different circular arcs for different portions of the curve, allowing for better local approximation accuracy while keeping each individual arc calculation simple

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The patent applies different approximation qualities to different parts of the curve by using multiple circular arcs with varying radii and centers. Each circular arc is optimized to match the local curvature of the Bezier curve segment it approximates, thereby improving overall approximation accuracy without uniformly increasing complexity across the entire curve

Inventive Principle:
Principle #3Local quality

3Measurement precision

If the number of curve segments is increased to improve approximation accuracy, then the rendering quality is improved, but the rendering time and computational overhead increase

Engineering Contradiction:
Improverendering accuracyVSAvoidrendering speed
Core Design Contradiction:
Measurement precisionVSProductivity

Solution Approach 1:

The patent creates a simplified copy structure where circular arcs replace Bezier curve segments. This copy allows the system to achieve good approximation accuracy with fewer segments compared to using actual Bezier curves, because circular arcs have simpler mathematical properties that make them more efficient to evaluate and render

Inventive Principle:
Principle #26Copying

Solution Approach 2:

The patent dynamically adjusts the number and positioning of circular arc segments based on the local curvature characteristics of the Bezier curve. In regions of high curvature, more segments are used to maintain accuracy, while in regions of low curvature, fewer segments suffice, thereby optimizing the balance between rendering quality and rendering speed

Inventive Principle:
Principle #15Dynamics

Data Source

PatentUS9189872B2Bezier arc approximation spring system
Publication Date: 2015.11.17 GOOGLE LLC
  • US9189872B2 patent drawing
  • US9189872B2 patent drawing
  • US9189872B2 patent drawing

AI summary

In one aspect, the present disclosure can be embodied in a method that includes dividing a Bezier curve representing a portion of a vector image to be rendered on a display of a computing device into a set of curve segments. Each of the curve segments is approximated using a circular arc from a set of circular arcs. An approximation error for each of the curve segments is determined. A spring constant is calculated as a function of the respective approximation error determined for each of the curve segments in the set of curve segments. The spring constant represents a relative magnitude of the respective approximation errors calculated for the approximated curve segments. The lengths of curve segments are adjusted based on the respective spring constant calculated for each curve segment in the set of curve segments.