Billiards AR Simulation With Physical Operation Mapping

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Solution Overview

Problem

Current AR simulation methods fail to accurately reflect real-world scenes, particularly in sports training systems like billiards, where matching the motion trajectory after hitting a billiard ball is difficult.

Innovation Solution

An AR simulation method that obtains real-world scenes and physical information of target objects to determine first operation information, generating an AR scene that includes this information, allowing for more realistic simulations by considering expected motion and user input.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If simple result presentation is used in AR simulation, then ease of operation is improved, but measurement precision deteriorates

Engineering Contradiction:
Improveease of operationVSAvoidmeasurement precision
Core Design Contradiction:
Ease of operationVSMeasurement precision

Solution Approach 1:

The patent segments the AR simulation into multiple functional modules: scene acquisition module, physical information acquisition module, operation information determination module, and AR scene generation module. Each module handles a specific aspect of the simulation process, allowing the system to maintain simplicity in operation while achieving high precision in physical simulation through specialized processing at each stage.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The patent introduces physical information as an intermediary element between the real-world scene and the AR simulation. This physical information (including physical parameters and operation information) acts as a mediator that bridges the gap between simple visual presentation and accurate physical simulation, enabling the system to maintain both ease of operation and measurement precision.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Measurement precision

If physical operation information is added to AR scene, then measurement precision is improved, but device complexity increases

Engineering Contradiction:
Improvemeasurement precisionVSAvoiddevice complexity
Core Design Contradiction:
Measurement precisionVSDevice complexity

Solution Approach 1:

The patent makes the AR scene serve multiple functions: it presents visual information from the real-world scene, displays physical operation information, and provides training guidance. By making the AR scene multi-functional, the system improves measurement precision without proportionally increasing device complexity, as the same AR scene infrastructure handles multiple purposes.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The patent performs preliminary actions by acquiring physical information and determining operation information before generating the AR scene. This preliminary processing organizes complex data in advance, allowing the AR scene generation to be more straightforward and reducing overall system complexity while maintaining high measurement precision.

Inventive Principle:
Principle #10Preliminary action

3Measurement precision

If multiple candidate operation information are evaluated, then measurement precision is improved, but loss of time increases

Engineering Contradiction:
Improvemeasurement precisionVSAvoidloss of time
Core Design Contradiction:
Measurement precisionVSLoss of time

Solution Approach 1:

The patent implements a feedback mechanism where the system evaluates multiple candidate operation information and selects the most appropriate one based on predefined criteria. This feedback loop ensures high measurement precision by continuously assessing and refining the operation information selection, while the automated feedback process minimizes time loss compared to manual evaluation methods.

Inventive Principle:
Principle #23Feedback

Data Source

PatentUS20250285389A1Augmented reality simulation method and ar device
Publication Date: 2025.09.11 HUAWEI CLOUD COMPUTING TECHNOLOGIES CO LTD
  • US20250285389A1 patent drawing
  • US20250285389A1 patent drawing
  • US20250285389A1 patent drawing

AI summary

The present invention discloses an augmented reality simulation method and an AR device. The method is as follows. The AR device obtains a real-world scene and physical information associated with a target object in the real-world scene, and determines first operation information of the target object based on the physical information associated with the target object, where the first operation information indicates a physical operation to be performed on the target object; and the AR device generates an AR scene based on the real-world scene and the first operation information, where the AR scene includes the first operation information. In this case, the first operation information in the real-world scene can be more accurately described based on the AR scene. Therefore, a more realistic scene can be present, and a more realistic AR simulation method is provided.