Bingo Card Segmentation for Faster Wager Resolution

Resolve Bottlenecks,
Find Innovative Solutions
Generate Solutions

Solution Overview

Problem

Traditional bingo and keno games lack significant variation and entertainment pace, limiting player engagement and excitement.

Innovation Solution

A variant of bingo or keno is introduced, featuring a card with columns and rows of open frames for a random distribution of numbers, where subsets are designated to appear in specific sections, and a fixed number of numbers are drawn from a complete set, allowing for immediate resolution of wagers based on matching outcomes, with options for non-numerical symbols and multiple card play.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If traditional bingo and keno games are played with complete sets of numbers drawn randomly, then the game follows classic rules and player familiarity is maintained, but the entertainment pace and variation are limited

Engineering Contradiction:
Improvegame variationVSAvoidgame pace
Core Design Contradiction:
Adaptability or versatilityVSLoss of time

Solution Approach 1:

The complete set of numbers is divided into multiple subsets, each assigned to specific sections of the game card (e.g., columns or rows). This segmentation allows different sections to be filled from different number pools, creating varied gameplay patterns while maintaining the overall game structure. The card is thus segmented into multiple independent or semi-independent game zones.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The game allows dynamic adjustment of the number of draws from each subset, enabling the game to adapt its pace and complexity. The system can configure different draw quantities for different subsets, creating variable game lengths and excitement levels. This dynamic configuration resolves the contradiction by allowing fast-paced variants without completely abandoning the classic slow-draw format.

Inventive Principle:
Principle #15Dynamics

2Productivity

If a fixed number of numbers are drawn from each subset to designated sections, then faster resolution is achieved, but the randomness and traditional bingo experience are altered

Engineering Contradiction:
Improvegame resolution speedVSAvoidrandomness quality
Core Design Contradiction:
ProductivityVSReliability

Solution Approach 1:

The number of draws for each subset is predetermined before the game begins. This preliminary determination of draw quantities allows the game to proceed at a controlled, faster pace while maintaining randomness within each subset. The randomness is preserved because the specific numbers drawn remain unpredictable, even though the total count from each subset is pre-set.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The system changes the parameter of draw quantity from a uniform global value to variable subset-specific values. Each subset can have different draw counts, allowing optimization of game speed in different sections while preserving randomness through proper random selection within each subset. This parameter differentiation resolves the contradiction between speed and randomness.

Inventive Principle:
Principle #35Parameter changes

3Adaptability or versatility

If multiple cards are played with interactions between them, then entertainment and bonus opportunities increase, but game complexity and difficulty of tracking outcomes increase

Engineering Contradiction:
Improvebonus opportunitiesVSAvoidgame tracking complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

Multiple game cards are merged into a single integrated game structure where outcomes on one card can influence bonuses or outcomes on other cards. The system combines multiple independent bingo cards into a unified game experience with shared number draws and interconnected winning conditions. This merging creates bonus opportunities while the system manages the complexity through centralized tracking.

Inventive Principle:
Principle #5Merging (Combining)

Solution Approach 2:

The game system acts as an intermediary that manages and tracks outcomes across multiple cards. Rather than requiring players to manually track complex interactions, the system mediates between the multiple cards and the player, automatically calculating wins, bonuses, and inter-card interactions. This intermediary function reduces perceived complexity for the player while enabling sophisticated multi-card gameplay.

Inventive Principle:
Principle #24Intermediary (Mediator)

4Adaptability or versatility

If subsets of numbers are designated to appear in specific card sections, then structured variation is introduced, but the traditional random distribution pattern is changed

Engineering Contradiction:
Improvepattern variationVSAvoidcard reading simplicity
Core Design Contradiction:
Adaptability or versatilityVSEase of operation

Solution Approach 1:

Different sections of the game card (such as columns or rows) are assigned different number subsets with distinct characteristics. Each local section has its own number pool and draw parameters, creating localized variation and strategic differences. This local quality differentiation introduces structured variation while maintaining overall game simplicity through clear section-based organization.

Inventive Principle:
Principle #3Local quality

Data Source

PatentUS8777718B2Short-line bingo method and apparatus
Publication Date: 2014.07.15 SMITH AMANDA TEARS
  • US8777718B2 patent drawing
  • US8777718B2 patent drawing
  • US8777718B2 patent drawing

AI summary

A method of playing a wagering game on an electronic gaming system provides:i) an image of a virtual playing card having frames within m columns and n rows wherein each of m and n are at least 3;ii) providing a random distribution of individual numbers within the frames, the individual numbers selected from within a complete defined set of numbers;iii) recognizing a wager;iv) selecting a second set of numbers smaller than the complete defined set;v) identifying on the monitor selected numbers matching individual random numbers within the frames;vi) identifying when consecutive frames have at least p matched individual random numbers within frames in a column, row or diagonal;vii) resolving the at least wager such that a) when matched individual random numbers do or do not form at least p adjacent frames.