Class II Bingo Gaming System With Persistent Elements

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Solution Overview

Problem

Class II bingo games lack the engaging dynamic experience provided by persistent elements, as each game is played independently, preventing the use of limited term persistent elements that are typically found in Class III games.

Innovation Solution

The gaming system associates different sets of ordered bingo cards with distinct persistent element sequences, where elements are introduced and removed during a series of plays, mimicking the experience of Class III games by using a simulated Class III game to display results, with persistent elements displayed based on the current bingo card in use.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If Class II bingo games are played independently without persistent elements, then regulatory restrictions are adhered to, but player engagement and dynamic experience are reduced

Engineering Contradiction:
Improveplayer engagementVSAvoidgame structure
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The bingo game is divided into multiple rounds, with each round using a specific bingo card from a predetermined set. Persistent elements are introduced selectively in certain rounds rather than throughout the entire game, allowing the system to maintain regulatory compliance while providing dynamic experiences at appropriate segments.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The game structure is made dynamic by introducing persistent elements that carry over between rounds. These elements change the game state in subsequent rounds, creating a more engaging and variable experience while still operating within the framework of independent Class II bingo games.

Inventive Principle:
Principle #15Dynamics

2Adaptability or versatility

If persistent elements are introduced to enhance player engagement, then dynamic experience is improved, but regulatory compliance may be compromised

Engineering Contradiction:
Improvedynamic experienceVSAvoidregulatory compliance
Core Design Contradiction:
Adaptability or versatilityVSReliability

Solution Approach 1:

The system pre-determines sets of ordered bingo cards before the game begins. Each set is associated with specific persistent element sequences, and the selection of which set to use is made in advance. This preliminary structuring ensures that persistent elements are introduced in a controlled manner that maintains regulatory compliance.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

Predetermined sets of ordered bingo cards serve as an intermediary mechanism between the independent Class II bingo structure and the desired persistent element functionality. This intermediary layer allows persistent elements to be introduced indirectly through card selection rather than directly modifying the game rules.

Inventive Principle:
Principle #24Intermediary (Mediator)

3Reliability

If predetermined sets of ordered bingo cards are used to manage persistent elements, then regulatory restrictions are maintained, but game variety and excitement are limited

Engineering Contradiction:
Improveregulatory complianceVSAvoidgame variety
Core Design Contradiction:
ReliabilityVSAdaptability or versatility

Solution Approach 1:

The predetermined sets of ordered bingo cards serve multiple functions: they maintain regulatory compliance by structuring the game as independent Class II bingo, while simultaneously enabling persistent element functionality to enhance variety and excitement. The same card sets facilitate both regulatory adherence and game diversity.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The system changes parameters such as which bingo card is used, what persistent elements are active, and how rounds are structured to create variety within the predetermined framework. These parameter changes allow the game to feel fresh and exciting while remaining within the constraints of the predetermined sets.

Inventive Principle:
Principle #35Parameter changes

Data Source

PatentUS11600148B2Class II bingo gaming system with limited term persistent elements
Publication Date: 2023.03.07 INTERNATIONAL GAME TECHNOLOGY INC
  • US11600148B2 patent drawing
  • US11600148B2 patent drawing
  • US11600148B2 patent drawing

AI summary

Gaming systems and methods which utilize zero, one or more limited term persistent elements in association with a Class II bingo game.