Bingo Game Symbol Group Segmentation and Timed Display

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Solution Overview

Problem

Existing bingo-type games lack features to enhance player interest and excitement, leading to frustration due to low chances of receiving awards based solely on number matches, necessitating new features to increase play duration and profitability.

Innovation Solution

A system and method for playing bingo-type games that involve selecting a set of game symbols from multiple symbol groups, simultaneously displaying these symbols for a limited time, and awarding players based on the speed and order of achieving winning combinations, thereby increasing player engagement and revenue through timed matches.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If traditional bingo games use only number matches for award determination, then the game rules are simple, but player excitement and engagement are low

Engineering Contradiction:
Improvegame featuresVSAvoidgame mechanics
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The game is segmented into multiple independent symbol groups (first group, second group, third group, etc.), each containing different types of symbols. This segmentation allows for diverse matching opportunities while maintaining clear, organized game rules. Players can win by matching symbols from different groups, creating multiple pathways to victory that enhance engagement without overwhelming complexity.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The game system serves multiple functions: it conducts traditional number-based bingo draws, simultaneously displays multiple symbol groups, allows matching within and across groups, and provides various award types (prizes, bonuses, free plays). This multi-functionality transforms a simple matching game into a versatile entertainment platform that maintains rule simplicity while delivering rich gameplay experiences.

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Duration of action of moving object

If bingo games provide awards based solely on number matches, then the award structure is simple, but player retention and play duration are reduced

Engineering Contradiction:
Improveplay durationVSAvoidaward structure
Core Design Contradiction:
Duration of action of moving objectVSDevice complexity

Solution Approach 1:

The award structure is made dynamic through multiple symbol groups with different matching requirements and award levels. As players progress through matches, they can trigger different award outcomes (prizes, bonuses, free plays) based on which symbol groups they match and how many symbols they match. This dynamic structure extends play duration by providing ongoing targets and varying reward possibilities without requiring complex multi-step game mechanics.

Inventive Principle:
Principle #15Dynamics

3Adaptability or versatility

If the system displays symbols sequentially rather than simultaneously, then the display complexity is low, but player excitement and urgency are reduced

Engineering Contradiction:
Improvedisplay capabilityVSAvoiddisplay system
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The system merges multiple symbol group displays into a single unified interface, showing first group symbols, second group symbols, third group symbols, and other symbols simultaneously on the same display device. This merging creates visual excitement and player urgency by presenting multiple matching opportunities at once, while the underlying display system remains manageable through standardized graphical interface elements and coordinated updating of symbol sets.

Inventive Principle:
Principle #5Merging (Combining)

Data Source

PatentUS9564019B2Computerized bingo-type game using bingo symbols drawn from symbol groups
Publication Date: 2017.02.07 GSN GAMES
  • US9564019B2 patent drawing
  • US9564019B2 patent drawing
  • US9564019B2 patent drawing

AI summary

A system for allowing players to play a bingo-type game with a user computing device is described herein. The system includes a database including a plurality of bingo symbols and a system controller coupled to the database. The system controller is configured to receive a request from a player to play the bingo-type game and responsively display the bingo-type game on the at least one user computing device. The system controller is configured to determine a plurality of symbol groups included in the bingo-type game, randomly select a set of bingo symbols, and displays the selected set of bingo symbols with respect to the symbol grid. Each symbol group includes a predefined set of bingo symbols. The set of bingo symbols including a bingo symbol selected from each one of the symbol groups. Each bingo symbol in the set of bingo symbols is displayed simultaneously.