Biometric Data Adaptation for Virtual World Interaction

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Solution Overview

Problem

Current methods for interacting between real and virtual worlds lack effective integration of biometric data from real-world users to create immersive and responsive virtual experiences.

Innovation Solution

A virtual world processing apparatus that collects and adapts biometric data from users using bio sensors, such as body height, weight, temperature, and heart rate, to control virtual objects and environments, enhancing user interaction and health monitoring within virtual worlds.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If biometric data from multiple bio sensors is collected and adapted, then user engagement and health verification are improved, but device complexity and data processing requirements increase

Engineering Contradiction:
Improveuser engagementVSAvoiddevice complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The virtual world processing apparatus is designed to handle multiple types of biometric data from various bio sensors (body height, weight, temperature, heart rate) through a unified adaptation process. This multi-functional approach allows the system to serve multiple purposes including user authentication, health monitoring, and virtual environment customization, thereby improving user engagement without requiring separate systems for each function.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The patent introduces an adaptation process that acts as an intermediary between raw biometric data collection and virtual world application. This adaptation layer processes and standardizes data from multiple sensors before applying it to virtual world parameters, effectively managing the complexity of handling diverse biometric inputs while maintaining system coherence and improving user experience.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Adaptability or versatility

If biometric information is collected and adapted based on sensor capability, then interoperability between real and virtual worlds is improved, but measurement precision requirements increase

Engineering Contradiction:
ImproveinteroperabilityVSAvoidmeasurement precision
Core Design Contradiction:
Adaptability or versatilityVSMeasurement precision

Solution Approach 1:

The adaptation process transforms biometric parameters from the real world into corresponding virtual world parameters. For example, body height and weight measurements are adapted to scale virtual avatars appropriately, while heart rate and temperature data are adapted to modify virtual environment conditions. This parameter transformation enables interoperability between real and virtual worlds by establishing meaningful correspondences between different measurement domains.

Inventive Principle:
Principle #35Parameter changes

Solution Approach 2:

The virtual world processing apparatus universally handles various biometric parameters from different sensor types through a common adaptation framework. This universal approach allows the system to process diverse measurements (physical dimensions, physiological indicators) with consistent precision requirements, enabling seamless interoperability while managing measurement accuracy through standardized adaptation procedures.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Data Source

PatentEP2597582B1Method for manipulating a virtual world by utilizing biometric information
Publication Date: 2017.10.04 SAMSUNG ELECTRONICS CO LTD
  • EP2597582B1 patent drawingFigure 1
  • EP2597582B1 patent drawingFigure 2
  • EP2597582B1 patent drawingFigure 3

AI summary

Disclosed are an apparatus and method for processing a virtual world. According to certain embodiments of the present invention, real-world biometric information on the user may be collected using a bio sensor, and the collected information may be controlled based on the sensor characteristics of the bio sensor, thereby enabling interaction between the real world and the virtual world, as well as between virtual worlds. Also, an interactive game which is executed in the virtual world on the basis of the collected biometric information may be controlled to thereby produce a virtual world having enhanced realism. Moreover, the real-world health status of a user may be determined and displayed on the basis of the collected biometric information, thereby enabling the health status of the user to be seen.