Biometric Gaming Accessories for Panic Reaction Control

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Solution Overview

Problem

As online gaming becomes more sophisticated, gamers face challenges in efficiently managing and utilizing gaming accessories, which can lead to physiological responses affecting performance, and existing technologies lack effective monitoring and calibration methods to improve gamer control and teamwork.

Innovation Solution

A method and apparatus that utilize biometric sensors integrated with gaming accessories to collect and process data on pulse rate, temperature, perspiration, eye movement, and speech patterns, providing real-time coaching and predictive models to improve gamer performance and teamwork by establishing profiles and facilitating connections among gamers.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Reliability

If biometric sensors are integrated with gaming accessories to monitor physiological responses, then gamer performance can be improved through real-time feedback, but device complexity increases

Engineering Contradiction:
Improvegamer performanceVSAvoiddevice complexity
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

The patent combines biometric sensors (pulse rate, temperature, perspiration sensors) with gaming accessories (headset, keyboard, mouse) to create an integrated monitoring system. This merging allows physiological data collection without requiring separate monitoring equipment, thus improving performance monitoring while managing device complexity through integration.

Inventive Principle:
Principle #5Merging (Combining)

Solution Approach 2:

The gaming accessories are designed to serve multiple functions: traditional gaming control functions plus biometric monitoring functions. The headset not only provides audio output but also monitors pulse rate and temperature; the keyboard and mouse continue to control games while also tracking perspiration and other physiological markers, achieving multi-functionality.

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Reliability

If multiple gaming accessories are used to enhance gaming experience, then gamer performance can be improved, but efficiency in managing and utilizing these accessories decreases

Engineering Contradiction:
Improvegamer performanceVSAvoidefficiency in managing accessories
Core Design Contradiction:
ReliabilityVSEase of operation

Solution Approach 1:

The system provides real-time feedback to gamers about their physiological state and performance metrics. The processing system analyzes data from multiple accessories and delivers actionable insights, helping gamers efficiently manage their physiological responses and accessory usage without manually configuring each device.

Inventive Principle:
Principle #23Feedback

Solution Approach 2:

The system automatically collects, processes, and analyzes data from multiple gaming accessories without requiring manual intervention from the gamer. The physiological monitoring and performance analysis occur autonomously, allowing gamers to benefit from enhanced performance while the system handles the complexity of managing multiple accessories.

Inventive Principle:
Principle #25Self-service

3Reliability

If real-time biometric monitoring is implemented during gaming, then corrective actions can be provided to prevent panic reactions, but loss of time for data processing increases

Engineering Contradiction:
Improveprevention of panic reactionsVSAvoiddata processing time
Core Design Contradiction:
ReliabilityVSLoss of time

Solution Approach 1:

The system establishes baseline physiological profiles for gamers before actual gaming sessions. By pre-processing and analyzing individual physiological patterns during calibration phases, the system prepares reference data that enables faster real-time comparison and anomaly detection during actual gaming, reducing processing time during critical moments.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The system provides immediate feedback when physiological indicators suggest approaching panic states. By continuously monitoring and comparing real-time data against established baselines, the system can quickly identify deviations and provide corrective feedback without significant processing delays, enabling timely intervention.

Inventive Principle:
Principle #23Feedback

Data Source

PatentUS11007427B2Method and apparatus for monitoring and calibrating performances of gamers
Publication Date: 2021.05.18 GN STORE NORD AS
  • US11007427B2 patent drawing
  • US11007427B2 patent drawing
  • US11007427B2 patent drawing

AI summary

A gaming system employs bioinformatics to improve gamer performance and enhance the gaming experience. The gaming system monitors biometrics of gamers using gaming accessories having sensors coupled to the gaming accessories (e.g., a mouse with pulse sensor). Biometrics can be used to assess a crisis or panic reaction of the gamer. The system can also assess the state of the game in real time via API feedback, and coach the player on how best to regain control. The system can also predict a gamer's loss of control by monitoring hardware statistics associated with the game, combined with gaming feedback and biometric data, and can determine how best to coach the player to correct problems. Predictive models can be used to predict a gamer's panic attack or loss of control before it occurs. When a crisis occurs, the system can automatically contact the gamer's teammates to assist the gamer.