Biometric VR System Adapting Content to User Physiological Responses

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Solution Overview

Problem

Conventional virtual reality systems lack the ability to provide customized content tailored to individual users' unique experiences, perceptions, and reactions, failing to adapt effectively to user-specific responses and actions.

Innovation Solution

A digital biometric virtual reality system that monitors user biometric data to select and modify virtual reality content in real-time, determining baseline characteristics and stimulus categories to elicit specific user responses and actions by comparing biometric data to predefined thresholds.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If conventional virtual reality systems provide standardized content, then content delivery is simple, but the system cannot customize content to individual users' unique experiences and responses

Engineering Contradiction:
Improvecontent customization capabilityVSAvoidsystem complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The system continuously monitors user biometric data (heart rate, breathing rate, body temperature, sweat rate, eye movement, head movement, facial expression) during virtual reality content consumption and uses this feedback to dynamically adjust and customize content in real-time, enabling adaptive content delivery that responds to individual user states

Inventive Principle:
Principle #23Feedback

Solution Approach 2:

The system automatically collects, processes, and analyzes biometric data without requiring manual user input or intervention, with the virtual reality device autonomously adjusting content based on detected user physiological states and responses

Inventive Principle:
Principle #25Self-service

2Measurement precision

If the system monitors multiple biometric parameters in real-time, then user response detection accuracy improves, but data processing complexity and resource consumption increase

Engineering Contradiction:
Improveuser response detection accuracyVSAvoiddata processing energy consumption
Core Design Contradiction:
Measurement precisionVSUse of energy by moving object

Solution Approach 1:

The system selectively monitors and processes biometric parameters based on detected user states and content type, adjusting the level of monitoring intensity dynamically - using comprehensive multi-parameter monitoring when high precision is needed and reducing monitoring scope when user responses are stable or predictable

Inventive Principle:
Principle #16Partial or excessive action

Solution Approach 2:

The system changes the monitoring and processing parameters dynamically based on user biometric states, adjusting sampling rates, analysis depth, and resource allocation according to real-time physiological data patterns to optimize between accuracy and energy consumption

Inventive Principle:
Principle #35Parameter changes

3Productivity

If the system provides customized content based on biometric data, then user engagement increases, but content provision complexity and processing requirements increase

Engineering Contradiction:
Improveuser engagement levelVSAvoidcontent processing complexity
Core Design Contradiction:
ProductivityVSDevice complexity

Solution Approach 1:

The system pre-processes and analyzes biometric data patterns beforehand to establish user profiles and response models, enabling faster content selection and adjustment during actual usage without requiring complex real-time analysis for every content decision

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The content customization process is divided into separate modules: biometric data collection, data analysis, content selection, and content delivery, allowing each component to be optimized independently and reducing overall system complexity through modular architecture

Inventive Principle:
Principle #1Segmentation

Data Source

PatentUS10171858B2Utilizing biometric data to enhance virtual reality content and user response
Publication Date: 2019.01.01 ADOBE INC
  • US10171858B2 patent drawing
  • US10171858B2 patent drawing
  • US10171858B2 patent drawing

AI summary

The present disclosure includes methods and systems for providing virtual reality content based on user biometric data. In particular, the disclosed systems and methods can modify virtual reality content to elicit target user responses and/or target user actions. Specifically, the disclosed systems and methods generate biometric response thresholds and determine user responses by comparing biometric data with the biometric response thresholds. The disclosed systems and methods select virtual reality content based on the user response to drive the user toward a particular target user response and/or target user action. The disclosed systems and methods also tailor virtual reality content to individual characteristics of the user. For example, the disclosed systems and methods select virtual reality content based on baseline biometric characteristics and corresponding response categories of a user.