Bishop Frame Beam Element Simulation for Zero Curvature Accuracy

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Solution Overview

Problem

Conventional CAD applications cannot accurately simulate beam elements at locations with zero curvature, as Serret-Frenet frames are undefined at such points, leading to inaccurate simulations of bending deformations and cross-sectional torsions.

Innovation Solution

The use of Bishop frames to generate local coordinate systems along the center line of beam elements, allowing for accurate simulation of torsion and bending deformations even at zero-curvature points, and reducing the degrees of freedom required for simulation, thereby reducing computational costs.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Reliability

If Serret-Frenet frames are used to determine local coordinate systems for beam element simulation, then bending deformations and cross-sectional torsions can be simulated at curved locations, but the simulation becomes inaccurate or undefined at locations with zero curvature (turning or saddle points)

Engineering Contradiction:
Improvesimulation accuracyVSAvoidapplicability at zero-curvature locations
Core Design Contradiction:
ReliabilityVSAdaptability or versatility

Solution Approach 1:

The patent changes the mathematical parameters used to define local coordinate systems from Serret-Frenet frames (which depend on curvature) to Bishop frames (which can be defined at zero-curvature points). This parameter substitution allows the simulation to handle both curved and straight beam segments uniformly, resolving the contradiction between simulation accuracy at curved locations and applicability at zero-curvature locations

Inventive Principle:
Principle #35Parameter changes

Solution Approach 2:

The patent introduces a virtual reference frame (Bishop frame) that copies the necessary coordinate information from neighboring points to define local coordinates at zero-curvature locations where the standard Serret-Frenet frame cannot be defined. This copying mechanism enables continuous simulation across all beam element locations regardless of curvature

Inventive Principle:
Principle #26Copying

2Ease of operation

If conventional Serret-Frenet frame methods are used, then local coordinate systems can be defined at curved beam locations, but additional constraints and complexities are required to handle zero-curvature points

Engineering Contradiction:
Improvesimplicity of simulation procedureVSAvoidcomplexity of coordinate system definition
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The Bishop frame formulation provides a universal method that works for both curved and straight beam segments without requiring different mathematical approaches. This single unified framework eliminates the need for special handling of zero-curvature points, thereby improving ease of operation while reducing overall system complexity

Inventive Principle:
Principle #6Universality (Multi-functionality)

Data Source

PatentUS20220083702A1Techniques for designing structures using torsion-deformable spatial beam elements
Publication Date: 2022.03.17 AUTODESK INC
  • US20220083702A1 patent drawing
  • US20220083702A1 patent drawing
  • US20220083702A1 patent drawing

AI summary

Techniques are disclosed for designing structures using a torsion-deformable spatial beam element. The beam element can be represented using the absolute nodal coordinate formulation, or any other technically feasible formulation. At each of one or more time steps, the Bishop frame is used to generate local coordinate systems along a center line of the beam element, which are used to compute a potential energy of the beam element. Thereafter, a derivative of the potential energy is plugged into equations of motion that are solved to determine an updated state of the beam element. A representation of the updated beam element can also be rendered and displayed via a graphical user interface.