Blending Standard and Immersive Video Views

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Solution Overview

Problem

Current technologies have not effectively combined standard video content with immersive video content, limiting the ability to enhance audience experience by providing a seamless and diversified viewing experience.

Innovation Solution

A method and system for blending standard video content with immersive video content, allowing access to both views, synchronizing and aligning them temporally and spatially, and distributing the blended content through various platforms, including remote processing and client-side rendering, enabling audience interaction for selecting immersive views.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If standard video content is used, then ease of operation and compatibility are maintained, but audience immersion and engagement are limited

Engineering Contradiction:
Improveviewing experience diversityVSAvoidvideo processing system complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The video content is segmented into standard video portions and immersive video portions, allowing the system to process and deliver different types of content separately. This enables the integration of immersive experiences while maintaining compatibility with standard video playback systems.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

A server acts as an intermediary between the content source and the client device. The server receives client requests for immersive video, retrieves both standard and immersive video content, blends them together, and delivers the combined output to the client. This intermediary handles the complexity of coordination, leaving client devices with simpler processing requirements.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Reliability

If immersive video content is integrated, then audience immersion and engagement are enhanced, but processing complexity and coordination requirements increase

Engineering Contradiction:
Improvevideo synchronizationVSAvoidblending system complexity
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

The server performs preliminary actions by retrieving and blending standard and immersive video content before delivery to the client. By preparing the blended video in advance on the server side, the system ensures proper synchronization and reduces the processing burden on client devices.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The server serves as an intermediary that manages the complex coordination between standard and immersive video streams. It handles the blending process, ensuring temporal and spatial synchronization, and delivers the synchronized content to clients, thereby maintaining reliability while centralizing the complexity management.

Inventive Principle:
Principle #24Intermediary (Mediator)

3Power

If video blending is performed on the server side, then processing capability is sufficient, but network bandwidth requirements increase

Engineering Contradiction:
Improveprocessing powerVSAvoiddata transmission volume
Core Design Contradiction:
PowerVSQuantity of substance

Solution Approach 1:

The system allows clients to request immersive video portions selectively based on their specific needs and preferences. Instead of transmitting all immersive video content, only the requested portions are retrieved and blended on the server, reducing unnecessary data transmission while maintaining adequate processing capability.

Inventive Principle:
Principle #3Local quality

Data Source

PatentUS10764655B2Main and immersive video coordination system and method
Publication Date: 2020.09.01 NBCUNIVERSAL MEDIA LLC
  • US10764655B2 patent drawing
  • US10764655B2 patent drawing
  • US10764655B2 patent drawing

AI summary

Standard video (and audio) data are combined or blended with immersive video (and audio) data. The data may be collected together, and the standard video views may be a default or reflect a primary view or scene for certain content. The immersive video views may be adjacent or around the primary view, and are available for viewing based upon audience input. The data are blended temporally and spatially to synchronize and align them for virtually seamless transition between the standard video view and the immersive video views. Blending may be performed before distribution, after distribution, or some combination of these.