Blockchain 3D Object Management for Secure Mirror World Synchronization
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Solution Overview
Problem
Existing technologies centrally managing 3D objects lack efficient and secure methods for distributed management, particularly in mirror worlds where real-world objects are synchronized with digital twins, raising concerns about data security, reliability, and public access.
Innovation Solution
A distributed management system using a blockchain to record 3D object management data, where each computer node manages a portion of the data, ensuring secure and reliable access while allowing multiple users to verify and update 3D object data.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Device complexity
If a specific server centrally manages 3D objects, then data management is simplified and centralized, but security, reliability, and public benefit are compromised
Solution Approach 1:
The patent divides the centralized server management into a distributed network of multiple servers that collectively manage 3D object data. Each server stores portions of the blockchain ledger and participates in consensus mechanisms, transforming a single-point management system into a decentralized network that improves security and reliability while maintaining manageable complexity through standardized protocols
Solution Approach 2:
The patent introduces blockchain technology as an intermediary layer between users and the 3D object management system. This blockchain intermediary provides cryptographic verification, consensus mechanisms, and immutable ledgers that enable secure, trustless interactions without requiring a centralized authority, thus improving reliability while distributing management across multiple participants
2Ease of operation
If all 3D object data is stored centrally, then data access and retrieval are simplified, but data processing load and communication requirements increase
Solution Approach 1:
The patent segments the centralized data storage into a distributed file system where 3D object data is divided and stored across multiple servers. This segmentation reduces the data processing load on any single server and minimizes communication requirements by allowing local access to segmented data portions, while maintaining ease of operation through unified access protocols
Solution Approach 2:
The patent implements local quality by allowing different servers to store different types or portions of 3D object data based on their capabilities and location. This enables data to be accessed from the nearest or most appropriate server, reducing communication overhead and processing energy while maintaining simple access interfaces for users
3Reliability
If 3D object management is decentralized across multiple computers, then security and reliability are improved, but system complexity increases
Solution Approach 1:
The patent employs universal protocols and standardized interfaces that allow different servers to perform multiple functions within the distributed system. Each server can participate in consensus, store data, and handle queries using the same blockchain-based protocols, which reduces the complexity of managing diverse components while maintaining the security benefits of decentralization
4Measurement precision
If 3D object data is updated in real-time, then synchronization with the real world is improved, but data processing load and communication frequency increase
Solution Approach 1:
The patent implements periodic updates and synchronization mechanisms where 3D object data is updated at optimized intervals rather than continuously. This periodic action maintains sufficient synchronization accuracy for most applications while significantly reducing the data processing load and communication frequency compared to real-time continuous updates
Solution Approach 2:
The patent applies partial updates by transmitting only the portions of 3D object data that have changed rather than updating the entire dataset. This selective updating maintains high synchronization accuracy for modified elements while reducing overall data processing requirements and communication overhead
Data Source
AI summary
A data structure for 3D object management data used for displaying images of digitized 3D objects is disclosed.The data structure includes a registrant identification code to identify the registrant of the 3D object, an object type number specifying the type of the 3D object, an object serial number assigned to the 3D object whose type has been specified in sequential order of registration, a storage number to specify a storage means storing 3D data to specify a 3D shape of the 3D object to be registered, geodetic position data to specify a current position of the 3D object to be registered, orientation data to indicate the direction of the 3D object, and updated date and time of the 3D data. The 3D data is acquired from a blockchain, in which the 3D object management data is recorded, using an inputted geodetic position to generate and display relevant 3D images.


