Blockchain Consumption Licensing for Network Feature Management

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Solution Overview

Problem

Traditional licensing systems for network services are inflexible and inefficient, especially in enterprise networks with shifting needs, as they require upfront purchases and renewal of licenses, which can be expensive and wasteful.

Innovation Solution

Implementing a consumption-based licensing model using blockchain transactions that allows for per-use licensing of network features, enabling dynamic management and tracking of feature usage through feature-specific blockchain transactions, allowing customers to pay only for what they consume.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If traditional licensing systems are used, then service providers can manage network features, but the system becomes inflexible and expensive for enterprises with shifting needs

Engineering Contradiction:
Improvelicensing flexibilityVSAvoidlicensing cost
Core Design Contradiction:
Adaptability or versatilityVSLoss of energy

Solution Approach 1:

The patent implements dynamic licensing where license quantities are not fixed but can be adjusted based on actual usage. The system continuously monitors feature consumption and automatically updates license allocations, transforming the static licensing model into a dynamic one that adapts to changing enterprise needs in real-time

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The system enables automatic self-service licensing through blockchain-based smart contracts that autonomously manage license allocation and tracking. The enterprise infrastructure itself performs the licensing management without requiring manual intervention from service providers, allowing enterprises to dynamically adjust licenses based on their own usage patterns

Inventive Principle:
Principle #25Self-service

2Productivity

If traditional licensing systems are used, then licenses can be assigned to specific devices, but the system becomes inefficient and wasteful

Engineering Contradiction:
Improvelicensing efficiencyVSAvoidlicense waste
Core Design Contradiction:
ProductivityVSLoss of substance

Solution Approach 1:

The patent implements continuous feedback loops where the system monitors actual feature usage across the network and automatically adjusts license allocations accordingly. This feedback mechanism ensures that licenses are dynamically reallocated from underutilized to high-demand areas, eliminating waste and improving overall licensing efficiency

Inventive Principle:
Principle #23Feedback

Solution Approach 2:

The system automatically discards unused or excess licenses and recovers them for reallocation to other parts of the network that have higher demand. This continuous recycling of license resources prevents waste and ensures optimal utilization across the entire enterprise infrastructure

Inventive Principle:
Principle #34Discarding and recovering

3Ease of operation

If consumption-based licensing is implemented, then enterprises can pay only for what they consume, but the system requires blockchain transaction infrastructure

Engineering Contradiction:
Improvelicensing managementVSAvoidsystem infrastructure
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The patent makes the blockchain infrastructure universal by implementing it across all network devices and services. The same blockchain ledger and smart contract mechanisms that enable consumption-based licensing are used simultaneously for security authentication, device identification, and usage tracking, eliminating the need for separate dedicated infrastructure

Inventive Principle:
Principle #6Universality (Multi-functionality)

Data Source

PatentUS10680915B2Consumption-based licensing of network features based on blockchain transactions
Publication Date: 2020.06.09 CISCO TECHNOLOGY INC
  • US10680915B2 patent drawing
  • US10680915B2 patent drawing
  • US10680915B2 patent drawing

AI summary

Consumption-based licensing of network features based on blockchained transactions includes receiving, at a server having connectivity to a network including a plurality of network devices, a request from a particular network device of the plurality of network devices for a feature that is licensed in the network on a per-use basis. Feature-specific key blockchain elements and a feature-specific template are generated for the feature and at least one message that includes the feature-specific key blockchain elements and the feature-specific template is sent to the particular network device. The message enables the plurality of network devices to generate one or more blockchain transactions related to consumption of the feature when a usage interval associated with the feature expires.