Blu-ray Disc Authoring Automatic Region Slicing
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Solution Overview
Problem
The process of generating and implementing interactive graphics for Blu-ray Discs is burdensome due to the need for manual definition of both interactive and non-interactive regions, which can be time-consuming and inefficient, especially when dealing with complex graphical compositions.
Innovation Solution
A Blu-ray Disc authoring system that automatically defines non-interactive regions within a composition by converting all visible graphical areas into non-interactive buttons, allowing users to focus on defining interactive regions and associating commands with buttons, while the system handles the conversion of non-interactive regions into partitions, thereby reducing the burden of manual definition.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Manufacturing precision
If manual definition of both interactive and non-interactive regions is performed, then precise control over region functionality is achieved, but the authoring process becomes time-consuming and inefficient
Solution Approach 1:
The system performs automatic region slicing without requiring manual intervention for non-interactive regions. The authoring tool automatically identifies and slices non-interactive graphical areas into button regions, allowing the system to serve itself rather than requiring continuous human input for routine tasks.
Solution Approach 2:
The system pre-defines non-interactive regions as button regions before the actual authoring process begins. By performing this classification in advance, the system eliminates the need for manual region definition during the creative process, thereby improving authoring speed while maintaining precision.
2Adaptability or versatility
If all visible graphical areas are converted into buttons, then comprehensive interactive capability is achieved, but the complexity of manual definition increases significantly
Solution Approach 1:
The system segments the graphical composition into distinct interactive and non-interactive regions. By dividing the overall graphic area into smaller button regions, the system makes the conversion process more manageable and less complex while still achieving comprehensive interactive capability across the entire display.
Solution Approach 2:
The automatic slicing feature allows the system to handle the complex task of converting all visible graphical areas into buttons without requiring manual intervention. This self-service approach reduces definition complexity while maintaining full interactive capability.
3Productivity
If automatic definition of non-interactive regions is implemented, then authoring efficiency is improved, but manual control over region creation is reduced
Solution Approach 1:
The system applies automatic slicing only to non-interactive regions, while leaving interactive region definition to manual user input. This partial automation approach maintains manual control where it is most needed (interactive elements) while gaining efficiency benefits for non-interactive elements.
Solution Approach 2:
Different levels of automation are applied to different regions based on their functional requirements. Interactive regions retain manual definition for precise user control, while non-interactive regions use automatic slicing for efficiency, creating a locally optimized workflow that balances control and productivity.
Data Source
AI summary
Authoring a Blu-ray Disc including defining interactive regions within a composition with buttons and associating a command with the button; and automatically defining non-interactive regions within the composition with buttons, wherein the non-interactive regions are not associated with any command.


