Blu-ray Disc Authoring Automatic Region Slicing

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Solution Overview

Problem

The process of generating and implementing interactive graphics for Blu-ray Discs is burdensome due to the need for manual definition of both interactive and non-interactive regions, which can be time-consuming and inefficient, especially when dealing with complex graphical compositions.

Innovation Solution

A Blu-ray Disc authoring system that automatically defines non-interactive regions within a composition by converting all visible graphical areas into non-interactive buttons, allowing users to focus on defining interactive regions and associating commands with buttons, while the system handles the conversion of non-interactive regions into partitions, thereby reducing the burden of manual definition.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Manufacturing precision

If manual definition of both interactive and non-interactive regions is performed, then precise control over region functionality is achieved, but the authoring process becomes time-consuming and inefficient

Engineering Contradiction:
Improveregion definition precisionVSAvoidauthoring speed
Core Design Contradiction:
Manufacturing precisionVSProductivity

Solution Approach 1:

The system performs automatic region slicing without requiring manual intervention for non-interactive regions. The authoring tool automatically identifies and slices non-interactive graphical areas into button regions, allowing the system to serve itself rather than requiring continuous human input for routine tasks.

Inventive Principle:
Principle #25Self-service

Solution Approach 2:

The system pre-defines non-interactive regions as button regions before the actual authoring process begins. By performing this classification in advance, the system eliminates the need for manual region definition during the creative process, thereby improving authoring speed while maintaining precision.

Inventive Principle:
Principle #10Preliminary action

2Adaptability or versatility

If all visible graphical areas are converted into buttons, then comprehensive interactive capability is achieved, but the complexity of manual definition increases significantly

Engineering Contradiction:
Improveinteractive capabilityVSAvoiddefinition complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The system segments the graphical composition into distinct interactive and non-interactive regions. By dividing the overall graphic area into smaller button regions, the system makes the conversion process more manageable and less complex while still achieving comprehensive interactive capability across the entire display.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The automatic slicing feature allows the system to handle the complex task of converting all visible graphical areas into buttons without requiring manual intervention. This self-service approach reduces definition complexity while maintaining full interactive capability.

Inventive Principle:
Principle #25Self-service

3Productivity

If automatic definition of non-interactive regions is implemented, then authoring efficiency is improved, but manual control over region creation is reduced

Engineering Contradiction:
Improveauthoring efficiencyVSAvoidmanual control
Core Design Contradiction:
ProductivityVSEase of operation

Solution Approach 1:

The system applies automatic slicing only to non-interactive regions, while leaving interactive region definition to manual user input. This partial automation approach maintains manual control where it is most needed (interactive elements) while gaining efficiency benefits for non-interactive elements.

Inventive Principle:
Principle #16Partial or excessive action

Solution Approach 2:

Different levels of automation are applied to different regions based on their functional requirements. Interactive regions retain manual definition for precise user control, while non-interactive regions use automatic slicing for efficiency, creating a locally optimized workflow that balances control and productivity.

Inventive Principle:
Principle #3Local quality

Data Source

PatentUS7773864B2Slicing interactive graphic data in disc authoring
Publication Date: 2010.08.10 SONY GROUP CORP
  • US7773864B2 patent drawing
  • US7773864B2 patent drawing
  • US7773864B2 patent drawing

AI summary

Authoring a Blu-ray Disc including defining interactive regions within a composition with buttons and associating a command with the button; and automatically defining non-interactive regions within the composition with buttons, wherein the non-interactive regions are not associated with any command.