Board Game Credit Management Simulation

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Solution Overview

Problem

Existing board games fail to effectively simulate real-life financial management and wealth accumulation, lacking a comprehensive and interactive approach to teach players about credit, debt, and investment strategies in a fun and educational manner, while also being cost-effective and accessible.

Innovation Solution

A tabletop board game with a credit and debt track system, asset cards, life cards, and avatar roles that allow players to manage finances, invest in assets, and navigate real-life scenarios, incorporating a 5-phase gameplay structure that includes event, income, market, and scoring phases, using a variety of cards and tokens to simulate financial management and wealth accumulation.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If traditional board games are used to teach financial management, then the learning process becomes engaging and interactive, but the games fail to provide comprehensive simulation of real-life financial scenarios

Engineering Contradiction:
Improveengagement and interactivityVSAvoidcompleteness of financial simulation
Core Design Contradiction:
Ease of operationVSReliability

Solution Approach 1:

The game divides financial management into distinct phases (earning phase, investing phase, debt repayment phase, retirement phase) and uses different card types (life cards, event cards, asset cards, debt cards) to segment complex financial concepts into manageable, interactive segments that collectively provide comprehensive simulation

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The board game integrates multiple financial management functions into a single universal system, including income generation, investment decisions, debt management, credit building, and retirement planning, all within one cohesive gameplay framework that simultaneously provides engagement and comprehensive simulation

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Reliability

If comprehensive financial management simulation is implemented, then the educational value increases, but the game complexity and cost increase

Engineering Contradiction:
Improveeducational valueVSAvoidgame complexity
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

The game uses simplified representations (tokens, cards, and track markers) to copy and simulate complex real-life financial concepts and scenarios, making the comprehensive simulation accessible and manageable while maintaining high educational value through recognizable financial metaphors

Inventive Principle:
Principle #26Copying

Solution Approach 2:

The game employs periodic phases and turn-based structure to manage complexity, breaking down the comprehensive financial simulation into manageable cycles (earning -> investing -> debt repayment -> retirement) that progress sequentially, reducing perceived complexity while maintaining comprehensive coverage

Inventive Principle:
Principle #19Periodic action

3Measurement precision

If detailed financial simulation mechanics are added, then the accuracy of financial learning improves, but the accessibility and cost-effectiveness decrease

Engineering Contradiction:
Improveaccuracy of financial learningVSAvoidcost-effectiveness
Core Design Contradiction:
Measurement precisionVSEase of manufacture

Solution Approach 1:

The game uses inexpensive, easily manufactured components (printed cards, simple tokens, and a basic board) to achieve detailed financial simulation, prioritizing cost-effectiveness while maintaining learning accuracy through well-designed game mechanics rather than expensive physical components

Inventive Principle:
Principle #27Cheap short-living objects (Disposable)

Data Source

PatentUS20240165494A1Credit Mania
Publication Date: 2024.05.23 LOWE JR REGINALD BERNARD

AI summary

A game is provided having a game board that represents real-life scenarios and allows players to earn rewards and points by accumulating points and participating in all types of activities. The game includes Assets cards, life cards, event cards, avatar cards, pawns, dice, first-player token, coins, and phase marker to facilitate the complete gaming process.