Bonus Pick Game Metamorphics for Flexible Award Presentation

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Solution Overview

Problem

Conventional electronic gaming systems lack flexibility and variability in presenting awards and outcomes, limiting player engagement and excitement.

Innovation Solution

Implementing a bonus pick feature game with metamorphics that can be selectively activated, individually or in combination, based on a game outcome, to enhance outcomes and provide multiple pick feature enhancements.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If conventional electronic gaming systems present fixed award structures, then system simplicity is maintained, but player engagement and excitement are limited

Engineering Contradiction:
Improveflexibility in presenting awardsVSAvoidsystem complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent implements dynamic metamorphics that can transform between different states (e.g., from dormant to active, from one symbol to another) based on game outcomes. This allows the system to adapt its presentation format dynamically without requiring multiple fixed systems, resolving the contradiction between versatility and complexity by making a single system adaptable through state changes rather than adding multiple static components.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The system changes parameters of existing game elements (metamorphics) to create varied award presentations. By modifying attributes such as activation state, visual appearance, and functional properties of metamorphics based on game outcomes, the system achieves flexibility in award presentation without fundamentally altering its structure, thus maintaining simplicity while enhancing adaptability.

Inventive Principle:
Principle #35Parameter changes

2Adaptability or versatility

If multiple metamorphics are activated individually, then award variety is increased, but game outcome determination becomes more complex

Engineering Contradiction:
Improvevariability in outcomesVSAvoidcomplexity of activation logic
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent divides the bonus game into separate pick features, each associated with specific metamorphics. This segmentation allows the system to handle multiple activated metamorphics in a structured manner - each pick feature can be independently evaluated and presented, reducing the complexity of managing multiple simultaneous activations while maintaining outcome variety.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The system determines which metamorphics to activate based on the base game outcome before the bonus game begins. This preliminary determination of active metamorphics simplifies subsequent bonus game logic, as the system only needs to manage the pre-determined set of active features rather than making complex real-time decisions about multiple potential activations.

Inventive Principle:
Principle #10Preliminary action

3Adaptability or versatility

If pick feature enhancements are applied, then player excitement is enhanced, but processing requirements increase

Engineering Contradiction:
Improvepick feature enhancementsVSAvoidprocessing efficiency
Core Design Contradiction:
Adaptability or versatilityVSProductivity

Solution Approach 1:

The patent applies pick feature enhancements locally to specific pick features rather than globally to the entire bonus game. Each enhanced pick feature operates independently with its own modification rules, allowing the system to process only the necessary enhancements for each feature rather than recalculating entire game outcomes, thus maintaining processing efficiency while providing targeted enhancements.

Inventive Principle:
Principle #3Local quality

Data Source

PatentUS20260018026A1Electronic gaming systems and methods with mixing and matching multiple metamorphics and bonus game pick feature enhancements
Publication Date: 2026.01.15 ARISTOCRAT TECHNOLOGIES INC
  • US20260018026A1 patent drawing
  • US20260018026A1 patent drawing
  • US20260018026A1 patent drawing

AI summary

An electronic gaming system includes a display device and a game controller in communication with the display device. The game controller includes a processor and a memory storing instructions that, when executed by the processor, cause the game controller to: determine that a bonus game including display of pick icons is triggered based on a game outcome; activate a metamorphic for the bonus game based on the game outcome, the activated metamorphic being associated with a pick feature enhancement for the bonus game; cause display of a visual indication of the activated metamorphic; initiate a play of the bonus game and apply the pick feature enhancement associated with the activated metamorphic thereto; receive a selection of one of the pick icons during the play of the bonus game; and cause display of an award associated with the selected pick icon and determined based on the applied pick feature enhancement.