Boundary CAD Models for Editable 2.5-Axis Machining Geometry

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Solution Overview

Problem

Current CAD software limitations in generating 3D geometry for 2.5-axis subtractive manufacturing, as they often require manual intervention and are inefficient in handling discrete height layers and milling directions, leading to increased machining time and complexity.

Innovation Solution

A boundary-based generative design process that uses level-set methods to optimize topology, guiding shape changes towards discrete height layers suitable for 2.5-axis manufacturing, incorporating manufacturability constraints to facilitate efficient toolpath generation and reduce CAM programming time.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of manufacture

If current CAD software generates 3D geometry for 2.5-axis subtractive manufacturing, then the design can be manufactured, but the process requires manual intervention and is inefficient

Engineering Contradiction:
ImprovemanufacturabilityVSAvoiddesign efficiency
Core Design Contradiction:
Ease of manufactureVSProductivity

Solution Approach 1:

The system performs preliminary actions by automatically generating 3D geometry that is pre-constrained to be compatible with 2.5-axis subtractive manufacturing processes. The manufacturability constraints are applied during the generative design phase itself, rather than requiring post-processing or manual intervention later in the manufacturing preparation stage.

Inventive Principle:
Principle #10Preliminary action

2Ease of manufacture

If manual intervention is used to handle discrete height layers and milling directions, then manufacturability is ensured, but machining time and complexity increase

Engineering Contradiction:
ImprovemanufacturabilityVSAvoidmachining time
Core Design Contradiction:
Ease of manufactureVSLoss of time

Solution Approach 1:

The system implements self-service by automatically handling the discretization of height layers and determination of milling directions through the generative design process. The software autonomously generates geometry that inherently incorporates these manufacturing constraints, eliminating the need for manual intervention and reducing machining time.

Inventive Principle:
Principle #25Self-service

3Ease of manufacture

If manual intervention is used to handle discrete height layers and milling directions, then manufacturability is ensured, but process complexity increases

Engineering Contradiction:
ImprovemanufacturabilityVSAvoidprocess complexity
Core Design Contradiction:
Ease of manufactureVSDevice complexity

Solution Approach 1:

The system merges the generative design process with manufacturability constraint enforcement into a single integrated workflow. By combining topology optimization with 2.5-axis manufacturing constraints (discrete height layers, milling directions) in the same computational framework, the system eliminates the need for separate manual processing steps, thereby reducing overall process complexity.

Inventive Principle:
Principle #5Merging (Combining)

Data Source

PatentUS11455435B2Conversion of geometry to boundary representation with facilitated editing for computer aided design and 2.5-axis subtractive manufacturing
Publication Date: 2022.09.27 AUTODESK INC
  • US11455435B2 patent drawing
  • US11455435B2 patent drawing
  • US11455435B2 patent drawing

AI summary

Methods, systems, and apparatus, including medium-encoded computer program products, for computer aided design of physical structures using data format conversion (e.g., of output(s) from generative design processes) and user interface techniques that facilitate the production of 3D models of physical structures that are readily usable with 2.5-axis subtractive manufacturing, include: modifying smooth curves, which have been fit to contours representing discrete height layers of an object, to facilitate the 2.5-axis subtractive manufacturing; preparing an editable model of the object using a parametric feature history, which includes a sketch feature, to combine extruded versions of the smooth curves to form a 3D model of the object in a boundary representation format; reshaping a subset of the smooth curves responsive to user input with respect to the sketch feature; and replaying the parametric feature history to reconstruct the 3D model of the object, as changed by the user input.