Brain-Like Robot Motion Control for Trial-and-Error Learning

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Solution Overview

Problem

Existing robots struggle to effectively combine environmental and memory information for decision-making, cannot flexibly select and execute operations, and lack autonomous trial-and-error learning capabilities, especially in complex tasks with high degrees of freedom.

Innovation Solution

A brain-like decision-making and motion control system incorporating an active and automatic decision-making module, evaluation, memory, perceptual, and compound control modules, which process multi-modal information, adjust operations based on feedback, and enable trial-and-error learning.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If inverse kinematics is used to solve trajectory for high-degree-of-freedom systems, then motion planning can be achieved, but computational complexity becomes very high and solutions are not unique

Engineering Contradiction:
Improvemotion planning capabilityVSAvoidcomputational complexity
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The patent segments the high-degree-of-freedom system into multiple subsystems with fewer degrees of freedom each. By dividing the complex motion planning problem into smaller sub-problems that can be solved independently, the computational complexity is reduced while maintaining the overall motion planning capability of the complete system.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The patent transforms the complex high-dimensional motion planning problem by introducing a hierarchical control structure. The control architecture operates at multiple levels, where higher levels handle strategic decision-making and lower levels handle execution, effectively reducing the dimensionality of the computational problem at each level.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

2Adaptability or versatility

If the robot independently selects targets and operations with integration of internal state, external environment, and historical information, then decision-making capability is improved, but the system complexity increases

Engineering Contradiction:
Improvedecision-making capabilityVSAvoidsystem complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent segments the decision-making system into modular functional components including perceptual modules for sensing, memory modules for storing historical information, decision modules for selecting targets and operations, and execution modules for carrying out actions. This modular architecture enables comprehensive decision-making while managing system complexity through organized functional separation.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The patent implements universal decision-making modules that can handle multiple types of decisions across different contexts. These modules integrate internal state, external environment, and historical information through standardized interfaces, allowing the same core architecture to serve multiple functions and reduce overall system complexity.

Inventive Principle:
Principle #6Universality (Multi-functionality)

3Adaptability or versatility

If the robot needs to flexibly select, switch and control each sub-action/meta-action from different initial states, then adaptability to changes and interference is improved, but control complexity increases

Engineering Contradiction:
Improveflexibility in operation executionVSAvoidcontrol complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent implements a dynamic control architecture where the control structure can adapt its organization and behavior based on the current task requirements and environmental conditions. The system can dynamically switch between different control modes and reconfigure control parameters, enabling flexible operation from different initial states without requiring a completely rigid control structure.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The patent introduces a hierarchical dimension to the control architecture, organizing control into multiple levels from meta-action planning to sub-action execution. This hierarchical structure allows the system to manage complexity by handling different aspects of control at appropriate levels, enabling flexible switching and coordination of actions without overwhelming control complexity at any single level.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

4Adaptability or versatility

If the robot performs autonomous trial-and-error learning or imitation learning to learn new motions and trajectories, then learning capability is improved, but computational and data processing requirements increase

Engineering Contradiction:
Improvelearning capabilityVSAvoidcomputational and data processing requirements
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent implements preliminary structuring of learning through pre-defined action spaces, predefined task templates, and pre-organized training data structures. By preparing the learning framework in advance with appropriate constraints and guidelines, the system can perform trial-and-error and imitation learning more efficiently, reducing the computational burden during actual learning execution.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The patent introduces intermediary components such as memory modules that store learned experiences and knowledge bases that provide guidance during learning. These intermediaries act as buffers and organizers between the learning processes and the execution systems, managing the complexity of computational and data processing requirements by structuring and caching information in accessible formats.

Inventive Principle:
Principle #24Intermediary (Mediator)

Data Source

PatentUS12594668B2Brain-like decision-making and motion control system
Publication Date: 2026.04.07 NEUROCEAN TECH INC
  • US12594668B2 patent drawing
  • US12594668B2 patent drawing
  • US12594668B2 patent drawing

AI summary

A brain-like decision-making and motion control system is disclosed, this system comprises an active decision-making module, an automatic decision-making module, an evaluation module, a memory module, a perceptual module, a compound control module, an input channel module, an output channel module, and a controlled object module. The three working modes supported by the system include an active supervision mode, an automatic mode, and a feedback-driven mode, which enables the robot to make autonomous decisions to select targets and operations and delicately control actions in the process of interacting with the environment, and can make the robot learn new operations by trial and error, imitation, demonstration, with the flexibility to adapt to the complex task and the environment.