Broadcast Audio Loudness Leveling With Multi-Band Artifact Reduction

Resolve Bottlenecks,
Find Innovative Solutions
Generate Solutions

Solution Overview

Problem

Existing loudness leveling methods in audio signals struggle to maintain consistent long-term loudness while minimizing short-term artifacts, particularly in broadcast television, where sudden volume adjustments can be annoying and inconsistent with regulatory standards.

Innovation Solution

A system and method that combines short-term and long-term loudness leveling modules to adjust audio signals in real-time, using a processor to calculate gain values based on the difference between desired and actual loudness, while removing artifacts and ensuring compliance with measurement standards like ITU-R BS.1770, using equations for rate limiting to prevent quick gain changes.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Speed

If compressor and limiter methods are used for loudness leveling, then short-term loudness fluctuations can be adjusted quickly, but audible artifacts such as breathing or pumping occur

Engineering Contradiction:
Improveresponse speed of loudness adjustmentVSAvoidaudible artifacts (breathing, pumping)
Core Design Contradiction:
SpeedVSObject-generated harmful factors

Solution Approach 1:

The audio signal is divided into multiple frequency bands using a filter bank, allowing independent processing of different frequency ranges. This segmentation enables the system to adjust loudness in specific bands without affecting the entire spectrum, thereby reducing audible artifacts while maintaining fast response to short-term fluctuations.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The patent applies different processing characteristics to different frequency bands based on their specific loudness characteristics. By making the processing quality local to each frequency band rather than uniform across all frequencies, the system can optimize artifact reduction in each band while maintaining overall loudness control effectiveness.

Inventive Principle:
Principle #3Local quality

2Ease of operation

If gain adjustment is applied to the whole audio signal at once, then loudness leveling can be achieved, but audible artifacts such as breathing or pumping occur

Engineering Contradiction:
Improvesimplicity of loudness adjustmentVSAvoidaudible artifacts (breathing, pumping)
Core Design Contradiction:
Ease of operationVSObject-generated harmful factors

Solution Approach 1:

Instead of applying gain adjustment to the entire audio signal as a single unit, the patent segments the signal into multiple frequency bands and applies gain adjustment independently to each band. This segmentation approach maintains operational simplicity while eliminating the audible artifacts that result from monolithic gain adjustment.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The patent transitions from a single-dimension approach (overall gain adjustment) to a multi-dimensional approach by processing different frequency bands independently. This dimensional expansion allows the system to maintain simplicity in control while achieving artifact-free loudness leveling through frequency-selective processing.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

3Object-generated harmful factors

If short-term loudness leveling is optimized, then artifacts are minimized, but long-term loudness consistency is not ensured

Engineering Contradiction:
Improveaudible artifactsVSAvoidlong-term loudness consistency
Core Design Contradiction:
Object-generated harmful factorsVSStability of the object's composition

Solution Approach 1:

The patent implements a dual-timescale processing architecture where short-term loudness leveling operates continuously to minimize artifacts, while a separate long-term loudness measurement and adjustment mechanism ensures consistent average loudness across the entire audio signal. This continuous operation at multiple timescales simultaneously achieves artifact reduction and long-term loudness stability.

Inventive Principle:
Principle #20Continuity of useful action

Solution Approach 2:

The system incorporates feedback mechanisms that continuously monitor both short-term and long-term loudness characteristics. The long-term loudness measurement provides feedback to adjust the overall gain, ensuring that artifact-free short-term processing does not compromise long-term loudness consistency. This multi-level feedback system maintains both artifact minimization and loudness stability.

Inventive Principle:
Principle #23Feedback

Data Source

PatentUS9806688B2System and method for leveling loudness variation in an audio signal
Publication Date: 2017.10.31 DOLBY LABORATORIES LICENSING CORP
  • US9806688B2 patent drawing
  • US9806688B2 patent drawing
  • US9806688B2 patent drawing

AI summary

Systems and methods for leveling loudness variation in an audio signal are described. Embodiments use both a perceptual leveling algorithm and a standards-based loudness measure together to minimize audio process artifacts and ensure that the measured loudness of the processed audio is close to a required measure, according to a particular standard measurement of loudness. These systems and methods can be used either offline or in real-time.