Wireless Broadcast Data Segmentation for High-Density Receiver Networks
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Solution Overview
Problem
Current wireless communication technologies face challenges in reliably broadcasting digital and multimedia data to a large number of receivers in environments with high density and poor connectivity, such as large events and emergency situations, due to network overload and the requirement for bi-directional communication links.
Innovation Solution
A method for wireless broadcasting of digital data that eliminates the need for feedback loops and uninterrupted reception, using a system with a transmitter and data server to broadcast data to mobile receivers, which can retransmit or process the data without requiring continuous, uninterrupted signals, allowing for the transmission of multimedia content and encrypted messages.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Quantity of substance
If cellular networks are used to broadcast digital data to large groups of recipients, then data can be transmitted to multiple devices, but network overload and unreliable connectivity occur in high-density environments
Solution Approach 1:
The patent segments the broadcast data into multiple packets that can be transmitted independently. Each packet contains identification information allowing receivers to reassemble the complete data set. This segmentation enables the system to handle large numbers of simultaneous connections by allowing receivers to accumulate packets over time without requiring continuous uninterrupted transmission.
Solution Approach 2:
The system performs preliminary actions by pre-packaging data with identification information and transmission parameters before broadcasting. Receivers are pre-configured to recognize and accumulate packets belonging to the same data set, enabling reliable reconstruction even when transmission is interrupted or receivers join/leave the network dynamically.
2Reliability
If traditional broadcast protocols requiring feedback loops and uninterrupted reception are used, then data accuracy can be ensured, but the system cannot operate in environments with poor connectivity or high device density
Solution Approach 1:
The broadcast system operates autonomously without requiring feedback loops from receivers. Each transmitted packet contains all necessary information including data content, identification, and reconstruction instructions. Receivers independently accumulate and reassemble data packets without needing to communicate with the transmitter, eliminating the feedback requirement and enabling operation in one-way communication scenarios.
Solution Approach 2:
The system transmits data packets periodically or in repeated cycles rather than requiring continuous uninterrupted transmission. Each transmission cycle includes complete data sets that can be independently received and stored. This periodic approach allows receivers to accumulate sufficient packets over multiple cycles to reconstruct complete data even when individual transmission instances are interrupted.
3Productivity
If cellular networks handle high traffic volume with multiple devices using data-heavy applications, then user connectivity is maintained, but network bandwidth is exhausted and service degradation occurs
Solution Approach 1:
The patent merges multiple data transmission operations into a single broadcast channel. Instead of establishing separate communication channels for each receiver (which would consume excessive bandwidth), the system transmits identical data packets once to the network, and all receivers independently accumulate and reconstruct the data. This combining approach dramatically reduces total network bandwidth consumption while maintaining high data delivery capacity to numerous simultaneous receivers.
Data Source
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AI summary
This invention relates to the wireless broadcast of digital multimedia information to a plurality of receivers, especially in environments where bi-directional communications are not possible or practical.