3D Button-Array Display for Durable Pixel-Level Interaction

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Solution Overview

Problem

Existing interactive devices lack precise pixel control, are limited in game types, have fragile displays, and high production and repair costs due to complex designs with built-in screens.

Innovation Solution

An interactive electronic device with a three-dimensional display formed by an array of closely spaced luminous buttons, each acting as a pixel, allowing direct user interaction and image formation without a traditional screen, enhancing durability and repairability.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Reliability

If a regular display screen is used, then image display functionality is achieved, but the device becomes fragile and prone to damage

Engineering Contradiction:
Improvedisplay durabilityVSAvoiddisplay structure complexity
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

The display is segmented into multiple independent luminous buttons arranged in a grid pattern. Each button contains an LED and can be individually controlled to display different colors and intensities. This segmentation eliminates the need for a single fragile screen while enabling precise pixel-level control through button presses.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The patent replaces the electronic display system with a mechanical button array system. Instead of using a screen that requires electronic control circuits and fragile glass layers, the invention uses physical buttons with embedded LEDs that can be pressed mechanically to register user input and display information through light emission.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

2Measurement precision

If a cube with display tiles is used, then image display is possible, but direct pixel control is not achievable

Engineering Contradiction:
Improvecontrol precisionVSAvoiduser interaction capability
Core Design Contradiction:
Measurement precisionVSEase of operation

Solution Approach 1:

The display surface is divided into discrete button elements that can be individually pressed. Each button corresponds to a specific position on the display grid, enabling users to control individual pixels or small groups of pixels by pressing the corresponding buttons, rather than manipulating large tile fragments.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The luminous buttons serve as an intermediary between the user and the display system. By pressing a button, the user directly controls the light emission at that position, providing intuitive point-and-click style interaction that bridges the gap between physical user action and digital display control.

Inventive Principle:
Principle #24Intermediary (Mediator)

3Ease of operation

If LEDs are hidden within a recessed chamber, then the device has a compact design, but finger access becomes difficult

Engineering Contradiction:
Improvebutton accessibilityVSAvoiddevice geometry
Core Design Contradiction:
Ease of operationVSShape

Solution Approach 1:

The button head and LED display element are merged into a single integrated component. The transparent or translucent button head allows the LED light to pass through while maintaining a raised, easily accessible surface. This eliminates the need for recessed chambers while preserving the compact form factor, as the buttons can be arranged flush with or slightly protruding from the device surface.

Inventive Principle:
Principle #5Merging (Combining)

Solution Approach 2:

The button heads are made transparent or translucent to allow the LED light colors to pass through and be visible from the outside. This design choice enables the buttons to function both as mechanical input elements and as display elements, eliminating the need for separate LED housing chambers while maintaining aesthetic appeal and user accessibility.

Inventive Principle:
Principle #32Color changes

4Manufacturing precision

If the number of display fragments is limited to the number of screens, then the device structure is simple, but image resolution is insufficient

Engineering Contradiction:
Improveimage resolutionVSAvoidnumber of display elements
Core Design Contradiction:
Manufacturing precisionVSDevice complexity

Solution Approach 1:

Instead of using a limited number of large display tiles, the invention segments the display into numerous small button elements arranged in a fine grid. This segmentation enables high-resolution image display by allowing individual control of each button's light emission, creating a pixel-like structure that can render detailed images and text.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The invention transitions from a two-dimensional screen display to a three-dimensional button array where buttons have physical height and can be pressed. This additional dimension enables both high-resolution visual display through the arrangement of buttons in the XY plane and tactile interaction through the Z dimension, effectively increasing the information density and control precision without proportionally increasing device footprint.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

The device provides efficient interaction, accurate pixel control, and reduces production and repair costs while offering a robust, durable design with elastic buttons that offer tactile feedback.

Implementation Method 1

a display, which is made on the entire outer surface of the case, wherein the display formed by an array of closely spaced luminous buttons, each of which contains a transparent head and forms a display's pixel

Methodology Applied
Scientific EffectLight Emitting Diode: Light Emitting Diode

Data Source

PatentUS12629590B2Interactive electronic device and method for interacting therewith
Publication Date: 2026.05.19 EVDOKIMOV DMITRIJ VLADIMIROVICH
  • US12629590B2 patent drawing
  • US12629590B2 patent drawing
  • US12629590B2 patent drawing

AI summary

The claimed technical solution relates to the field of electronics, and more particularly to interactive devices that provide a novel functional three-dimensional format for games, learning, providing information, training different abilities, and the like. The technical result is that of allowing more efficient interaction with an interactive device by making it possible to press areas of a display that is formed by an array of buttons with transparent heads, which permit the display of graphic information. The claimed technical result is achieved by means of an interactive electronic device comprising a housing containing at least one processor and at least one memory, wherein on the outer surface of the housing there is a display that is formed by an array of buttons, each of which has a transparent head and forms a pixel of the display, said buttons enabling user interaction and the display of an image that is generated by the processor and output to the transparent heads of the buttons.