In-Cabin Content Control Using Emotional Feedback in Autonomous Vehicles

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Solution Overview

Problem

Existing technologies for providing content in autonomous vehicles do not effectively utilize environmental and user data to enhance emotional engagement and recall of past experiences, lacking a systematic approach to refine content based on user emotional states.

Innovation Solution

An information processing circuitry that obtains environment data, measures user emotional states, and adjusts content provision to enhance emotional engagement by retrieving and refining content based on past user experiences, using a combination of abstract and user-specific data to trigger and deepen recall of past experiences.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If content is provided to users in autonomous vehicles using existing techniques, then basic entertainment functionality is achieved, but emotional engagement and recall of past experiences are not effectively enhanced

Engineering Contradiction:
Improveemotional engagementVSAvoidrecall of past experiences
Core Design Contradiction:
Adaptability or versatilityVSLoss of information

Solution Approach 1:

The system performs preliminary actions by obtaining environment data, acquiring abstract content data associated with the environment, and measuring initial user body data to determine baseline emotional states before content delivery. This preparation enables the system to selectively trigger and refine content based on past user experiences, thereby enhancing emotional engagement without losing meaningful information about user responses.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The system implements feedback mechanisms by measuring user body data before and after content provision, determining emotional states, and using these measurements to refine subsequent content delivery. The system acquires user content data from databases representing past experiences, compares emotional state differences, and iteratively refines content to maximize emotional engagement while preserving relevant user response information.

Inventive Principle:
Principle #23Feedback

2Adaptability or versatility

If a systematic approach is implemented to refine content based on user emotional states using environment and user data, then emotional engagement is enhanced, but system complexity increases

Engineering Contradiction:
Improvepersonalized content deliveryVSAvoiddata processing system
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The system segments the content delivery process into distinct functional modules: environment data acquisition, abstract content data acquisition, user body data measurement, emotional state determination, content selection based on past experiences, and content refinement. This segmentation allows each module to handle specific tasks independently, reducing overall system complexity while enabling personalized content delivery through coordinated operation of these modular components.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The information processing circuitry performs multiple functions within a single integrated system: it acquires environment data, processes user body data, determines emotional states, selects content from databases, and refines content delivery. This multi-functionality reduces the need for separate specialized systems, thereby managing complexity while achieving adaptive personalized content delivery across diverse scenarios.

Inventive Principle:
Principle #6Universality (Multi-functionality)

3Adaptability or versatility

If multiple types of data are collected and processed (environment data, user body data, past experience data), then content personalization is improved, but information processing time increases

Engineering Contradiction:
Improvecontent personalizationVSAvoidcontent delivery time
Core Design Contradiction:
Adaptability or versatilityVSLoss of time

Solution Approach 1:

The system performs preliminary actions by acquiring abstract content data associated with environment data and storing user content data representing past experiences in databases before actual content delivery. This pre-processing and pre-organization of data enables rapid retrieval and matching during content delivery, reducing processing time while maintaining high levels of content personalization through efficient data access.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The system applies local quality by focusing processing efforts on specific relevant data subsets based on the current context: it selects content from past experiences that are locally relevant to the current environment and user state, rather than processing all available data uniformly. This targeted approach reduces information processing time while maintaining personalized content delivery quality by concentrating computational resources on the most relevant data.

Inventive Principle:
Principle #3Local quality

Data Source

PatentUS12384412B2Information processing circuitry and information processing method
Publication Date: 2025.08.12 SONY GROUP CORP
  • US12384412B2 patent drawing
  • US12384412B2 patent drawing
  • US12384412B2 patent drawing

AI summary

An information processing circuitry for controlling a content provided to a user inside a cabin of an autonomous vehicle, wherein the information processing circuitry is configured to:obtain environment data;acquire abstract content data, representing abstract content, being associated with the obtained environment data;measure initial user body data of the user and determine, based on the measured initial user body data, an initial emotional state of the user;determine and provide a first content, being associated with the abstract content, to the user;measure, in response to providing the first content to the user, first user body data of the user and determine, based on the measured first user body data, a first emotional state of the user; andif the initial emotional state and the first emotional state of the user are different:acquire user content data from a database, representing user content associated with a past user experience, being associated with the environment data, wherein the user content is associated with the first content,determine, based on a difference between the initial emotional state and the first emotional state of the user, a second content being associated with the user content and being associated with the first content,provide the second content to the user,measure, in response to providing the second content to the user, second user body data of the user and determine, based on the measured second user body data, a second emotional state of the user, andrefine, based on a difference between the first emotional state and the second emotional and a difference between the initial emotional state and the second emotional state, the second content provided to the user for increasing the difference between the initial emotional state and the second emotional state of the user.