Card-Box Selection Mechanism for Poker Game Terminal

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Solution Overview

Problem

Casino poker games lack innovative and engaging gameplay options that can stimulate player interest and increase table time, while also being simple for both players and operators to manage.

Innovation Solution

A method for playing poker using a game terminal with a processor and touchscreen display, allowing players to select a subset of card-boxes representing player cards, dealing corresponding dealer cards, and determining winning hands, with features like time limits and default selections to streamline gameplay across multiple player instances.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If traditional poker gameplay is used in casinos, then the game rules are simple and easy to understand, but player interest and table time are decreasing due to lack of innovation

Engineering Contradiction:
Improvegameplay optionsVSAvoidgame system complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent segments the card selection process into multiple independent stages: initial card dealing, player selection of cards to hold, automated replacement of discarded cards, and final hand evaluation. This segmentation allows complex gameplay variations to be built from simple, manageable components, maintaining ease of operation while enabling diverse game modes

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The game terminal is designed as a universal platform that can host multiple poker game variations (draw poker, stud poker, mixed formats) through software configuration rather than hardware changes. The system accommodates different betting structures, hand rankings, and player options within a single device, achieving versatility without proportionally increasing complexity

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Adaptability or versatility

If more card selection options are provided to players, then player engagement increases, but the time required for card selection and dealing increases

Engineering Contradiction:
Improvecard selection optionsVSAvoidcard selection time
Core Design Contradiction:
Adaptability or versatilityVSLoss of time

Solution Approach 1:

The system performs preliminary actions by automatically dealing replacement cards and evaluating hands immediately after player selection, eliminating waiting time. The terminal pre-configures all game parameters and rules before gameplay begins, so no time is lost during the game for configuration or rule explanations

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The automated dealing and evaluation system skips the traditional manual processes of card replacement and hand assessment that would consume time at the table. The terminal rapidly processes card selections, generates replacement cards, and determines outcomes in seconds, rushing through administrative tasks to maintain player engagement

Inventive Principle:
Principle #21Skipping (Rushing through)

3Productivity

If manual card dealing and selection is used, then the game is easy to operate, but operational efficiency and table throughput are limited

Engineering Contradiction:
Improvetable throughputVSAvoidoperator complexity
Core Design Contradiction:
ProductivityVSEase of operation

Solution Approach 1:

The game terminal operates as a self-service system where the automated dealing mechanism, card selection interface, and hand evaluation functions require minimal operator intervention. The system manages its own operations including card distribution, player input collection, and result determination, significantly increasing table throughput while maintaining simplicity for the dealer

Inventive Principle:
Principle #25Self-service

Solution Approach 2:

The patent replaces manual mechanical card dealing and hand evaluation with an electronic system that uses a touchscreen interface, random number generation algorithms, and automated card display. This substitution eliminates the time-consuming manual processes while presenting a user-friendly interface that is as easy to operate as traditional poker, achieving high productivity without sacrificing ease of operation

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

Data Source

PatentUS8277300B2Poker game system and method with cards selection
Publication Date: 2012.10.02 NOVOMATIC AG
  • US8277300B2 patent drawing
  • US8277300B2 patent drawing
  • US8277300B2 patent drawing

AI summary

A method of playing a poker game comprising the steps of: providing a number N of card-boxes at a player's instance; providing for selection of at least one of a predetermined number n of card-boxes from said number N of card-boxes as a player's card-box selection; dealing a card to each of the number N of card-boxes; determining a player's hand based on the cards of the player's card-box selection; dealing as dealer's cards a number of cards determined by the number of player's card-box selection; determining a dealer's hand based on the dealer's cards; and determining a winning hand over the player's and dealer's hand according to a predetermined paytable.