Card Dealing System for Simultaneous Multi-Player Gaming

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Solution Overview

Problem

The conventional method of playing Twenty-One in casinos limits the number of player positions to seven due to the finite number of cards in a standard deck, restricting the volume of play and revenue potential in both live and electronic gaming environments.

Innovation Solution

The method involves dealing the two initial dealer cards first, creating a fifty-card depleted deck, and then using this deck to deal cards to each player position, allowing each player to act independently and complete their hand simultaneously, thereby accommodating an unlimited number of players against a single dealer.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If cards are dealt to each player starting with the player on the dealer's immediate left in conventional Twenty-One, then the dealing procedure follows traditional casino rules, but the number of player positions is limited to seven due to the finite number of cards in a standard deck

Engineering Contradiction:
Improvenumber of player positionsVSAvoidnumber of cards in deck
Core Design Contradiction:
Adaptability or versatilityVSQuantity of substance

Solution Approach 1:

The patent segments the deck management by creating separate virtual decks for each player position. Each player has their own fifty-two card deck that is independently shuffled and dealt from, rather than sharing a single physical deck. This segmentation allows unlimited player positions while maintaining the integrity of card distribution rules.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The patent creates virtual copies of the deck for each player position. Instead of using one physical deck shared among players, each player receives a copy of the deck in virtual form, allowing simultaneous independent dealing to any number of players without depleting a shared card supply.

Inventive Principle:
Principle #26Copying

2Productivity

If a single dealer position serves multiple player positions, then the volume of play and revenue potential increase, but the conventional method requires dealing cards sequentially to each player, reducing game speed

Engineering Contradiction:
Improvevolume of playVSAvoiddealing speed
Core Design Contradiction:
ProductivityVSSpeed

Solution Approach 1:

The patent performs preliminary shuffling and deck preparation for each player position before dealing begins. By pre-shuffling virtual decks for all players and having the dealer's initial cards dealt first to create a depleted deck, the system eliminates sequential dealing delays and allows parallel card distribution to multiple players simultaneously.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The patent replaces the mechanical constraint of physical card dealing with an electronic/virtual card system. The shuffled deck is stored in electronic memory and cards are dealt digitally rather than physically, allowing instantaneous card distribution to any number of players without the time constraints of manual card handling.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

3Ease of operation

If the dealer deals one card to each player starting with the player on the dealer's immediate left, then the conventional dealing procedure is followed, but players must wait for their turn, reducing game efficiency

Engineering Contradiction:
Improvedealing procedureVSAvoidwaiting time for players
Core Design Contradiction:
Ease of operationVSLoss of time

Solution Approach 1:

The patent performs preliminary shuffling and deck setup for each player before the dealing sequence begins. By pre-preparing the deck in electronic memory and establishing the dealing order in advance, players experience no waiting time during the actual dealing phase, as all cards are distributed simultaneously or in rapid succession without manual intervention.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The patent replaces the mechanical sequential dealing process with an electronic system that can distribute cards to multiple players simultaneously or in rapid succession. The electronic dealing mechanism eliminates the time loss inherent in manual card dealing by automatically distributing cards according to the predetermined sequence without player waiting periods.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

Data Source

PatentUS8764014B2Method of dealing hands of cards in games having a dealer and multiple players
Publication Date: 2014.07.01 ERNEST MOODY REVOCABLE TRUST
  • US8764014B2 patent drawing
  • US8764014B2 patent drawing

AI summary

The conventional manner of play of Twenty-One is modified by having the two initial dealer cards comprising the dealer's initial hand dealt to the dealer position before any cards are dealt to any of the player positions. After the two initial dealer cards are dealt, a fifty card depleted deck is established comprising the original fifty-two card standard deck less the two cards dealt to the dealer position. The cards for each player position are then dealt from the fifty card depleted deck. After the player has received his final Twenty-One hand, the dealer's final hand is completed, also using the depleted fifty card deck. Winning and losing hands are determined according to the conventional manner of play of Twenty-One.