Table-Based Card Game System With Progressive Odds

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Solution Overview

Problem

Existing table-based card games, such as baccarat, face challenges in engaging new players due to complex betting configurations and repetitive game rules, leading to player boredom over time.

Innovation Solution

A system and method for a table-based card game that allows players to participate in a four-round game through a single process, with simple game rules and increasing odds per round, enabling players to quickly play multiple games and maintain interest.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If complex betting configurations and multiple game rules are used, then the game becomes more challenging and engaging for experienced players, but new players find it difficult to participate and understand

Engineering Contradiction:
Improvegame engagementVSAvoidplayer participation
Core Design Contradiction:
Adaptability or versatilityVSEase of operation

Solution Approach 1:

The game is divided into multiple rounds (first round, second round, third round, fourth round) with progressively increasing odds. Each round is a self-contained betting opportunity with simplified rules, allowing players to participate step-by-step without being overwhelmed by the entire game structure. The segmentation of betting targets into round-specific options makes the game accessible to new players while maintaining engagement for experienced players.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

Different odds are applied to different rounds (1x for first round, 2x for second round, 3x for third round, 4x for fourth round), creating local variations in game characteristics. This allows players to choose their risk level by selecting which rounds to bet on, making the game adaptable to different player preferences and skill levels while keeping the basic rules simple and consistent throughout.

Inventive Principle:
Principle #3Local quality

2Ease of operation

If simple and repetitive game rules are applied, then the game is easily played by people of all ages and gender, but players lose interest over time due to boredom

Engineering Contradiction:
Improvegame accessibilityVSAvoidplayer interest
Core Design Contradiction:
Ease of operationVSAdaptability or versatility

Solution Approach 1:

The game introduces dynamic elements through progressively increasing odds across multiple rounds. While the basic card comparison rules remain simple and consistent, the changing odds structure creates variety and excitement, preventing boredom even as players repeat the same fundamental gameplay mechanics across four rounds.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The odds parameter changes with each round (1x, 2x, 3x, 4x), transforming a potentially repetitive game into an evolving experience. This parameter change maintains simple accessible rules while adding strategic depth and varying levels of excitement, allowing players of all backgrounds to participate while keeping them engaged through the progressive reward structure.

Inventive Principle:
Principle #35Parameter changes

3Adaptability or versatility

If multiple betting options and complex game structures are provided, then the game offers more strategic depth, but it takes longer for new players to understand and participate

Engineering Contradiction:
Improvegame strategyVSAvoidlearning time
Core Design Contradiction:
Adaptability or versatilityVSLoss of time

Solution Approach 1:

The game structure is segmented into four distinct rounds, each with its own betting target and odds. This segmentation allows new players to understand and participate in one round at a time rather than being overwhelmed by a complex single-round game with multiple betting options. The modular structure reduces learning time while maintaining strategic depth across the sequence of rounds.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The system provides preliminary information about the game rules and betting options before the game begins, allowing players to understand the structure in advance. The progressive round structure with increasing odds is established beforehand, giving players a clear framework to follow without requiring extensive learning during gameplay.

Inventive Principle:
Principle #10Preliminary action

Data Source

PatentUS12272214B2System and method for providing a table-based card game service
Publication Date: 2025.04.08 CHOI MOONKWON
  • US12272214B2 patent drawing
  • US12272214B2 patent drawing
  • US12272214B2 patent drawing

AI summary

A system for providing a table-based card game service according to the present invention includes a controller that controls overall functions of the game comprising game start, preparation and end; a user information storage portion that stores user game information for each of a plurality of users registered to receive the card game service; and a game progressing portion that actually executes the card game in the game room generated in the controller and provides information related to game progressing to the controller.