Card Game System Saving Cards Across Plays
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Solution Overview
Problem
There is a need for new and exciting poker games to maintain player engagement, increase entertainment value, and provide additional excitement in the existing poker variations.
Innovation Solution
A gaming system and method that allows players to save and reuse one or more cards across multiple plays of a card game, enabling the selection and combination of saved cards with new cards to improve current and future hands, thereby providing multiple opportunities for obtaining winning card combinations.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If traditional poker games are played with complete reshuffling of cards each hand, then the game follows standard poker rules and maintains simplicity, but player engagement and entertainment value decrease due to lack of strategic depth
Solution Approach 1:
The patent applies preliminary action by allowing players to save and hold onto cards from previous hands before they are fully discarded. Players can selectively retain cards that may be useful for future hands, performing the action of card preservation in advance of when it would traditionally be impossible. This creates strategic depth without fundamentally altering the core poker gameplay mechanics.
2Loss of time
If cards are completely discarded after each hand, then the game maintains standard poker mechanics, but players lose the opportunity to strategize across multiple hands
Solution Approach 1:
The patent implements discarding and recovering by allowing players to selectively retain certain cards from hands that would otherwise be completely discarded. Instead of losing all cards after each hand, players can recover and save specific cards for future use, reducing the loss of valuable playing resources while maintaining relatively simple gameplay mechanics.
3Adaptability or versatility
If the game allows saving cards for subsequent plays, then player engagement and entertainment value increase, but the game mechanics become more complex
Solution Approach 1:
The patent applies segmentation by dividing the card management system into distinct functional components: a save area for storing cards from previous hands, a current hand area for active gameplay, and a discard area for cards no longer needed. This segmentation allows players to manage cards across multiple hands without overwhelming complexity, as each area has a specific purpose and the transitions between areas follow clear rules.
Data Source
AI summary
Various embodiments of the present disclosure are directed to a gaming system and method providing a card game wherein for a plurality of plays of the game, the gaming system enables the player to save cards for a subsequent play of the card game. In one embodiment, for a first play of the card game, the gaming system enables the player to select a first quantity of cards to save for a subsequent play of the game. In this embodiment, for a second play of the card game, the gaming system enables the player to use zero, one or more of the previously saved cards for the current play of the card game. The gaming system also enables the player to select new cards from a displayed second hand of cards to add to and/or replace any previously saved cards to save for a subsequent play of the game.


