Card Game System Streak Tracking and Supplemental Awards
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Solution Overview
Problem
There is a need to enhance the level of interest, excitement, and intrigue in card-related games by providing improvements and variations that incorporate streak features, particularly in casino environments where players can receive extra awards for consecutive wins.
Innovation Solution
A card game system that includes a base wager and a supplemental wager, allowing players to earn additional awards based on fulfilling pattern or streak conditions, such as consecutive wins, with features like streak counters and anti-terminators to extend winning streaks.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If a card game system provides supplemental awards based on consecutive winning outcomes, then player engagement and excitement are improved, but the game complexity and rules structure become more complicated
Solution Approach 1:
The game system is segmented into a base game component and a supplemental wager component. The supplemental wager is a separate, optional feature that operates independently from the base game, allowing players to choose whether to participate in the streak-based award system without affecting the core game mechanics. This segmentation resolves the contradiction by adding engagement-enhancing features while keeping the base game structure simple and unchanged.
Solution Approach 2:
The supplemental wager system serves multiple functions: it tracks consecutive outcomes, determines award eligibility, and provides additional excitement without requiring separate game systems. The system universally applies to various base games (blackjack, poker, etc.) by monitoring game outcomes and applying streak-based awards, thereby enhancing engagement across different game types while maintaining a consistent, manageable structure.
2Duration of action of moving object
If the system tracks and rewards consecutive non-terminating outcomes, then the duration of exciting gameplay is extended, but the difficulty of tracking and measuring streaks increases
Solution Approach 1:
The system establishes predetermined award levels and streak requirements before gameplay begins. Players are informed in advance of the award structure, making it easy to understand what streaks will trigger awards. The system automatically tracks consecutive outcomes and compares them against pre-set criteria, eliminating the need for complex real-time calculations or player memory, thus extending streak duration while keeping tracking simple.
Solution Approach 2:
The system provides continuous feedback to players about their current streak status and proximity to award thresholds. This feedback mechanism allows players to see their progress toward triggering supplemental awards, making the tracking process transparent and straightforward. The automated tracking system monitors each outcome and updates streak counts in real-time, reducing the measuring difficulty while extending gameplay duration through multi-level award structures.
Data Source
AI summary
A card game includes a plurality of rounds playable upon at least one base wager and at least one supplemental wager. Each one of the rounds results in an outcome, where a base award is associated with at least one of the outcomes. A pattern condition is fulfillable when a pattern of the outcomes corresponds to one of a plurality of designated patterns. Different supplemental awards are provided based on the fulfillment of the pattern condition.


