Automated Card Sorting and Recovery System

Resolve Bottlenecks,
Find Innovative Solutions
Generate Solutions

Solution Overview

Problem

The gaming industry faces inefficiencies and significant costs in sorting and recovering unused playing cards, as existing systems are cumbersome, labor-intensive, and fail to accurately identify and separate cards by type, leading to unnecessary destruction of usable cards and potential fraud risks.

Innovation Solution

An automated card sorting and recovery system that includes a card input device, sensing device for data collection, sorting device, and controller to identify and distribute cards into complete sets or holding devices, with features for authentication, flaw detection, and separate handling of different card types, utilizing a transport mechanism and banding device to manage cards efficiently.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Reliability

If cards are collected and marked as used or destroyed at the end of each day, then fraud risk is reduced and card integrity is maintained, but unused cards represent a substantial loss and marking costs are significant

Engineering Contradiction:
Improvecard integrityVSAvoidunused cards
Core Design Contradiction:
ReliabilityVSLoss of substance

Solution Approach 1:

The system segments cards into different categories (used vs. unused, different game types) through automated identification and sorting. Cards are divided into groups based on their status and type, allowing unused cards to be separated from used cards for recovery and reuse, thereby reducing waste while maintaining integrity controls on actually used cards.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The system implements card recovery by identifying and separating unused cards from used cards at the end of each day. Unused cards are recovered and made available for redistribution or reuse in future games, while only genuinely used cards are marked or destroyed. This recovers substantial value that would otherwise be lost.

Inventive Principle:
Principle #34Discarding and recovering

2Manufacturing precision

If fifty-two trays are used to sort cards into decks, then complete sets can be organized, but the apparatus size and complexity increase significantly

Engineering Contradiction:
Improvecomplete set organizationVSAvoidnumber of trays
Core Design Contradiction:
Manufacturing precisionVSDevice complexity

Solution Approach 1:

The system uses a small number of pockets (e.g., four pockets) that can be dynamically assigned to different card types through software control. The same physical pockets serve multiple functions by changing their assigned card type categories, eliminating the need for fifty-two dedicated trays while still achieving complete set organization.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The system dynamically reconfigures pocket assignments based on the card types being sorted. Rather than having fixed static trays for each card position, the pockets can be reassigned to different card types (e.g., blackjack cards, baccarat cards) depending on the sorting task, making the system adaptable and reducing physical complexity.

Inventive Principle:
Principle #15Dynamics

3Reliability

If cards are sorted manually by type, then different game decks can be separated, but the effort and expense of tracking cards of each type is significant

Engineering Contradiction:
Improveseparation of card typesVSAvoidsorting time
Core Design Contradiction:
ReliabilityVSLoss of time

Solution Approach 1:

The system replaces manual mechanical sorting with automated optical sensing and computer control. Sensors automatically identify card types, game designs, and individual card identities, then the controller directs sorting to appropriate pockets. This eliminates manual tracking effort and significantly reduces sorting time while maintaining accurate separation of different card types.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

Solution Approach 2:

The system performs self-identification of card types through embedded sensors and imaging systems. Each card's type, design, and status are automatically detected without human intervention, and the sorting process is autonomously controlled by the system's controller, eliminating the need for manual tracking and classification effort.

Inventive Principle:
Principle #25Self-service

4Loss of information

If header cards with barcodes are used to separate decks, then decks can be identified by origin, but locating dissimilar cards in a stack is costly and labor-intensive

Engineering Contradiction:
Improvedeck identificationVSAvoidlocating dissimilar cards
Core Design Contradiction:
Loss of informationVSDifficulty of detecting and measuring

Solution Approach 1:

The system replaces manual inspection of header cards with automated optical sensors that read barcodes and identify card types. The sensing device automatically detects dissimilar cards within stacks by scanning their visual characteristics and barcode information, eliminating the need for manual searching and significantly reducing the difficulty of detecting and measuring card discrepancies.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

5Reliability

If a large number of decks are assigned to each gaming table, then card quality and integrity are maintained, but the cost of marking and destroying all cards at end of day is significant

Engineering Contradiction:
Improvecard qualityVSAvoidunused cards from multiple decks
Core Design Contradiction:
ReliabilityVSLoss of substance

Solution Approach 1:

The system recovers unused cards from the large number of decks assigned to gaming tables by automatically identifying which cards were actually used versus which remain unused. Unused cards are separated and recovered for redistribution or reuse, while only the relatively small number of actually used cards are marked or destroyed. This recovers substantial value from the multiple decks while maintaining quality standards.

Inventive Principle:
Principle #34Discarding and recovering

Solution Approach 2:

The system segments the large volume of cards from multiple decks into used and unused categories through automated identification. This segmentation allows the casino to maintain the high number of decks needed for quality and integrity at each table, while simultaneously recovering unused cards to reduce waste and costs.

Inventive Principle:
Principle #1Segmentation

Data Source

PatentUS10086259B2Apparatus, computer-readable medium, and method for sorting and recovering cards
Publication Date: 2018.10.02 GIESECKE & DEVRIENT CURRENCY TECHNOLOGY AMERICA INC
  • US10086259B2 patent drawing
  • US10086259B2 patent drawing
  • US10086259B2 patent drawing

AI summary

An unused card sorting and recovering apparatus includes a card input device, a card sensing device, a card sorting device, and a card disposing device. The apparatus further includes a plurality of pockets, each of the plurality of pockets configured to hold one or more cards. The apparatus further includes a controller configured to, for each of a plurality of cards, determine an identity of the card, determine whether at least one pocket of the plurality of pockets is missing the card from a complete deck based on the identity of the card, instruct the card sorting device to distribute the card to a pocket of the at least one pocket of the plurality of pockets that is missing the card, or instruct the card sorting device to distribute the card to a holding device. The apparatus further comprises a resetting device configured to reset specific pockets.