Cardless Login at Table Games via Mobile Device Positioning

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Solution Overview

Problem

Current table games require players to carry physical player cards and undergo manual carding-in processes, leading to inconsistent player experiences, potential loss of cards, and increased workload for gaming establishment employees.

Innovation Solution

A table management system that uses mobile devices to transmit identifying information, including seating position, to generate player sessions at gaming tables, eliminating the need for physical cards and manual intervention.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If physical player cards are used for table games, then player identification can be established, but the process requires manual carding-in by employees and players must carry physical cards

Engineering Contradiction:
ImprovePlayer login processVSAvoidPhysical card system
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The patent replaces physical player cards with virtual card representations in a mobile application. The mobile device copies the identification functionality of physical cards into a digital format, eliminating the need for players to carry physical cards while maintaining the same player tracking and identification capabilities through the application interface.

Inventive Principle:
Principle #26Copying

Solution Approach 2:

The patent substitutes the mechanical physical card system with an electronic/mobile-based system. Instead of manually handling physical cards, players use mobile devices with applications that provide touchless or contactless identification, replacing the mechanical card insertion and reading process with electronic communication between the mobile device and gaming system.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

2Productivity

If manual carding-in processes are used, then player sessions can be managed, but employee workload increases and player experience becomes inconsistent

Engineering Contradiction:
ImprovePlayer session management efficiencyVSAvoidTime for carding-in process
Core Design Contradiction:
ProductivityVSLoss of time

Solution Approach 1:

The patent enables players to self-manage their player sessions through the mobile application without requiring employee intervention. Players can independently initiate gameplay, manage their sessions, and be automatically identified by the system, freeing employees from manual carding-in tasks and allowing them to focus on higher-value customer service activities.

Inventive Principle:
Principle #25Self-service

Solution Approach 2:

The patent requires players to pre-register and set up their player profiles before arriving at the casino. This preliminary action completes the identification setup in advance, so that upon arrival, players can immediately use their mobile devices for touchless or contactless identification without requiring any setup or manual processing by employees during the gaming session.

Inventive Principle:
Principle #10Preliminary action

3Reliability

If physical player cards are required, then player tracking is enabled, but players risk losing cards and experience operational burdens

Engineering Contradiction:
ImprovePlayer identification reliabilityVSAvoidPhysical card loss and damage
Core Design Contradiction:
ReliabilityVSObject-affected harmful factors

Solution Approach 1:

The patent creates a digital copy of the player identification system in the mobile application, replacing the physical card that can be lost or damaged. The mobile device stores and processes player identification data electronically, eliminating the vulnerability of physical cards to loss, damage, or wear while maintaining reliable player tracking through the application's data storage and communication capabilities.

Inventive Principle:
Principle #26Copying

Data Source

PatentUS20250166451A1Cardless login at table games
Publication Date: 2025.05.22 INTERNATIONAL GAME TECHNOLOGY INC
  • US20250166451A1 patent drawing
  • US20250166451A1 patent drawing
  • US20250166451A1 patent drawing

AI summary

Technology for managing a player session at a gaming table is disclosed. A table management system receives identifying information of a player seated at the gaming table transmitted by a mobile device associated with the player. The identifying information includes a seating position of the player at the gaming table, the seating position determined by the mobile device through interaction with a locating device placed at the seating position at the gaming table. The table management system generates the player session for the player for playing a wagering game at the gaming table using the identifying information of the player transmitted by the mobile device.