Cascading Progressive Jackpot Pools with Visual Mass Displays

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Solution Overview

Problem

Existing gaming systems lack graphical representation of progressive jackpot values, preventing players from visualizing accumulation and proximity to awards, and do not allow simultaneous or partial wins of multiple mystery progressives, nor do they enable value transfer between progressive levels for incremental increases.

Innovation Solution

A gaming system with a controller that allocates values to multiple progressive jackpot pools, displaying their accumulation graphically as masses of objects, allowing transfer of values between pools and awarding players when trigger conditions are met, with features like cascading waterfall or lava flow displays and physics modeling for realistic interactions.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Loss of information

If multiple progressive jackpot pools are operated independently, then each pool can be triggered separately, but players cannot win multiple progressives simultaneously and there is no visual representation of accumulation

Engineering Contradiction:
ImproveVisual feedback on progressive jackpot accumulationVSAvoidSystem complexity for managing multiple progressive pools
Core Design Contradiction:
Loss of informationVSDevice complexity

Solution Approach 1:

The patent uses graphical representations (copies) of progressive jackpot values displayed as masses of objects on the screen. These visual copies allow players to see the accumulation and proximity to awards without adding physical complexity to the gaming system itself.

Inventive Principle:
Principle #26Copying

Solution Approach 2:

The patent adds a visual dimension to the progressive jackpot system by displaying masses of objects that represent pool values. This graphical dimension provides feedback on accumulation and proximity to awards without complicating the underlying system architecture.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

2Quantity of substance

If progressive jackpot values are increased through continuous allocation, then larger awards are available, but players cannot see their proximity to winning thresholds

Engineering Contradiction:
ImproveProgressive jackpot pool valueVSAvoidPlayer awareness of proximity to award thresholds
Core Design Contradiction:
Quantity of substanceVSLoss of information

Solution Approach 1:

The patent implements visual feedback by displaying masses of objects that represent progressive jackpot values. As values increase, the visual representation grows, and when trigger conditions are met, the display shows the award threshold being reached, providing continuous feedback to players on their proximity to winning.

Inventive Principle:
Principle #23Feedback

Solution Approach 2:

The patent uses changes in the visual representation (such as color changes or transformations of the mass of objects) to indicate different states of the progressive jackpot pools, including proximity to award thresholds and trigger conditions.

Inventive Principle:
Principle #32Color changes

3Adaptability or versatility

If mystery progressives are awarded randomly, then awards are unpredictable and exciting, but players cannot win partial or simultaneous awards from multiple pools

Engineering Contradiction:
ImproveAwarding flexibility of progressive poolsVSAvoidPredictability of award triggering
Core Design Contradiction:
Adaptability or versatilityVSReliability

Solution Approach 1:

The patent makes the progressive jackpot system dynamic by allowing pools to interact through cascading triggers. When one pool reaches its trigger condition, it can award partially or fully and transfer value to another pool, creating a dynamic awarding system that maintains unpredictability while enabling multiple simultaneous wins.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The patent segments the progressive jackpot system into multiple independent pools, each with its own trigger condition and award structure. This segmentation allows different pools to be triggered independently or simultaneously, enabling players to win from multiple pools while maintaining the mystery and unpredictability of each individual pool.

Inventive Principle:
Principle #1Segmentation

4Ease of operation

If graphical displays of progressive pools are added, then player engagement increases, but the system requires more complex display control mechanisms

Engineering Contradiction:
ImprovePlayer engagement and understandingVSAvoidDisplay control system complexity
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The patent uses graphical copies (masses of objects) to represent progressive jackpot values on the display. These visual representations enhance player engagement and understanding without requiring complex physical mechanisms, as they are rendered digitally on the screen.

Inventive Principle:
Principle #26Copying

Solution Approach 2:

The patent replaces potential mechanical display mechanisms with digital/graphical displays controlled by the gaming system's existing processor. This substitution eliminates the need for additional mechanical components while providing rich visual feedback through software-controlled graphics.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

Data Source

PatentUS10210710B2Gaming device, system and method for providing cascading progressive awards
Publication Date: 2019.02.19 LNW GAMING INC
  • US10210710B2 patent drawing
  • US10210710B2 patent drawing
  • US10210710B2 patent drawing

AI summary

A gaming device, system and method are set forth which includes a plurality of progressive jackpot pool levels with associated trigger conditions. When pool level jackpot is triggered through satisfaction of criteria, some or all of the current value of the pool is cascaded to another jackpot pool or may be wholly or partially awarded to the player. Where the trigger condition is related to the aggregated amount in the pool the triggering of one pool level may cascade and cause the awards of one or more subsidiary pools. The pools may contain value as well as entitlements to features. A video display displays the jackpot pools for the player to see representations of accumulations, the cascading of values to other pools and the award of all or portions of the pools to a player.