Cascading Symbol Game With Multi-Position Symbols

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Solution Overview

Problem

There is a need to increase the level of excitement and entertainment in gaming machines and to enhance the number of winning symbol combinations and awards provided to players for a single wager in cascading symbol or tumbling reel games.

Innovation Solution

The gaming system introduces multiple symbol display position symbols that can span across multiple symbol display position matrices, triggering additional features or events based on their generation, such as symbol transfer between matrices, increased modifiers, or wild symbol functionality, to increase volatility and player engagement.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Productivity

If traditional single-position symbols are used in cascading symbol games, then the game structure is simple and easy to operate, but the number of winning symbol combinations and awards per wager is limited

Engineering Contradiction:
Improvenumber of winning symbol combinations and awards per wagerVSAvoidsymbol display position structure
Core Design Contradiction:
ProductivityVSDevice complexity

Solution Approach 1:

The patent introduces multiple symbol display position matrices (first matrix, second matrix, third matrix) arranged in different spatial dimensions. Symbols can be generated at multiple positions simultaneously, and winning combinations can span across matrices, effectively adding a dimensional layer to the traditional single-grid symbol display and increasing the number of potential winning combinations without proportionally increasing complexity

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

Solution Approach 2:

The symbol display area is segmented into multiple independent matrices (first, second, and third symbol display position matrices). Each matrix can independently generate symbols and evaluate winning combinations. This segmentation allows parallel processing of multiple game states simultaneously, increasing the productivity of award generation while maintaining manageable complexity through modular architecture

Inventive Principle:
Principle #1Segmentation

2Productivity

If multiple symbol display position matrices are introduced to increase winning opportunities, then the number of awards per wager increases, but the game complexity and difficulty of detection increase

Engineering Contradiction:
Improvenumber of awards provided per wagerVSAvoidsymbol generation and evaluation process
Core Design Contradiction:
ProductivityVSDifficulty of detecting and measuring

Solution Approach 1:

The system pre-establishes the spatial relationships and evaluation rules for multiple matrices before the game plays out. The evaluation module is pre-configured to automatically detect winning combinations across matrices based on predetermined criteria, reducing the real-time computational burden and making the detection process more systematic and manageable

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The evaluation module continuously monitors symbol generation across all matrices and provides immediate feedback on winning combinations. When symbols are generated at specific positions in multiple matrices, the system automatically evaluates and confirms winning combinations, creating a closed-loop feedback mechanism that simplifies the detection process through automated real-time verification

Inventive Principle:
Principle #23Feedback

3Adaptability or versatility

If multiple symbol display position symbols spanning multiple matrices are used, then player excitement and volatility increase, but the device complexity increases

Engineering Contradiction:
Improveplayer engagement and game volatilityVSAvoidsymbol display and feature triggering system
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

Multiple symbol display position symbols serve multiple functions simultaneously: they act as regular symbols for award generation, trigger special features when spanning multiple matrices, and create cascading effects across different matrices. This multi-functionality increases player engagement and volatility while managing complexity by making each symbol element contribute to multiple game objectives

Inventive Principle:
Principle #6Universality (Multi-functionality)

Data Source

PatentUS10217313B2Gaming system and method for providing a cascading symbol game with multiple symbol display position symbols
Publication Date: 2019.02.26 INTERNATIONAL GAME TECHNOLOGY INC
  • US10217313B2 patent drawing
  • US10217313B2 patent drawing
  • US10217313B2 patent drawing

AI summary

A gaming system including a cascading symbol or tumbling reel game which utilizes zero, one or more multiple symbol display position symbols. Each multiple symbol display position symbol is configured to occupy or span a plurality of symbol display positions of a symbol display position matrix. For a generated multiple symbol display position symbol to be removed from the symbol display matrix, each of the individual symbols of the multiple symbol display position symbol must individually qualify to be removed from the symbol display matrix.