Cashless Gaming Chip Reward System for Table Game Engagement

Resolve Bottlenecks,
Find Innovative Solutions
Generate Solutions

Solution Overview

Problem

It is challenging for casinos to generate more play at existing table games, as introducing new table games to the market is difficult and requires innovative strategies to increase player engagement.

Innovation Solution

A pit gaming system that tracks player activity and rewards registered players with unique, cashless gaming chips upon meeting pre-established play thresholds, which can be played at designated table games and potentially exchanged for cash during promotions.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Productivity

If casinos introduce new table games to the market, then player engagement and revenue may increase, but the difficulty and cost of implementation increase significantly

Engineering Contradiction:
Improveplayer engagementVSAvoidimplementation difficulty
Core Design Contradiction:
ProductivityVSDevice complexity

Solution Approach 1:

The system pre-establishes play thresholds and reward criteria before players begin playing. Players are tracked as they meet these pre-defined criteria, and rewards are automatically awarded when thresholds are reached. This eliminates the need for complex real-time decision-making about game promotion strategies.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The system automatically tracks player activity, determines when thresholds are met, and awards rewards without requiring manual intervention from casino staff. The player tracking system continuously monitors play and automatically dispenses cashless chips when criteria are satisfied, reducing operational complexity.

Inventive Principle:
Principle #25Self-service

2Adaptability or versatility

If casinos provide cash rewards to players, then player loyalty and play activity increase, but the cost to the casino increases

Engineering Contradiction:
Improveplayer loyaltyVSAvoidcasino cost
Core Design Contradiction:
Adaptability or versatilityVSLoss of energy

Solution Approach 1:

The system changes the form of the reward from cash to cashless chips with specific play requirements. These chips can only be used at designated table games and are subject to minimum play thresholds, transforming the reward from immediate cash value to controlled play credit that extends casino revenue opportunities.

Inventive Principle:
Principle #35Parameter changes

Solution Approach 2:

Cashless chips serve as an intermediary between cash rewards and actual gameplay. Instead of giving players direct cash, the system provides chips that must be played according to specific rules, acting as a mediator that maintains player incentive while preserving casino control over the reward's ultimate value realization.

Inventive Principle:
Principle #24Intermediary (Mediator)

3Productivity

If casinos track and reward player play at existing table games, then play activity increases, but the system complexity increases

Engineering Contradiction:
Improveplay activityVSAvoidsystem complexity
Core Design Contradiction:
ProductivityVSDevice complexity

Solution Approach 1:

The system uses the existing player tracking infrastructure already in place at casinos, making it multi-functional by applying it to both traditional player loyalty tracking and the new cashless chip reward system. This leverages existing technology rather than building a completely new tracking system.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

Play thresholds and reward criteria are pre-established and configured before deployment. The system is set up with defined rules for when rewards are triggered, eliminating the need for complex real-time analysis and decision-making during gameplay, thereby reducing operational complexity.

Inventive Principle:
Principle #10Preliminary action

Data Source

PatentUS12067840B2Systems and methods to award cash back chips for casino table game play or implement promotions using free play chips
Publication Date: 2024.08.20 SL ENTERPRISE
  • US12067840B2 patent drawing
  • US12067840B2 patent drawing
  • US12067840B2 patent drawing

AI summary

A gaming system and method including the distribution of cashless chips. If a player achieves a pre-established amount of player points over a designated time period, the system causes the player to receive the cashless gaming chips. The cashless gaming chips may be earned based on various criteria entered by the casino or operator. The system is customizable and may be interfaced with the casino's existing player tracking system and comp system. The cashless gaming chips may be played under specific rules implemented by the casino. For example, the gaming chips may be played only once and do not have independent cash value. Promotions may also be implemented using an exchange of free play chips for cash.