Casino Table Bet Management Using Player Segmentation

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Solution Overview

Problem

Existing casino management systems fail to address the inefficiencies in casino gaming environments where high and low betting players interact, leading to decreased sales and player discomfort due to the lack of effective casino gaming strategies.

Innovation Solution

Implement a system that determines the casino gaming system for managing casino gaming environments where high and low betting players are separated, optimizing the minimum bet amount based on player positions, types, and numbers, and adjusting the number of gaming tables based on congestion and player behavior.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Productivity

If the number of players at a gaming table is increased to maximize table utilization, then the occupancy rate improves, but the game duration increases and sales per hour decrease

Engineering Contradiction:
Improvesales per hourVSAvoidgame duration
Core Design Contradiction:
ProductivityVSLoss of time

Solution Approach 1:

The system segments players into different categories (high betting players and low betting players) and assigns them to different gaming tables based on their betting patterns. This segmentation prevents mixing player types at the same table, thereby maintaining optimal game duration while maximizing table utilization and sales potential.

Inventive Principle:
Principle #1Segmentation

2Quantity of substance

If high betting players and low betting players are mixed at the same gaming table, then the number of players increases, but the total sales decrease due to extended game time

Engineering Contradiction:
Improvenumber of playersVSAvoidtotal sales
Core Design Contradiction:
Quantity of substanceVSProductivity

Solution Approach 1:

The system applies local quality by creating different gaming environments for different player types. High betting players are assigned to tables with minimum bets suited to their betting patterns, while low betting players are assigned to tables with lower minimum bets. This localized optimization ensures that each table operates at peak efficiency for its specific player demographic.

Inventive Principle:
Principle #3Local quality

3Ease of operation

If the minimum bet amount is set high to target high betting players, then high betting players can play comfortably, but low betting players are excluded and table occupancy decreases

Engineering Contradiction:
Improveplayer comfortVSAvoidtable occupancy
Core Design Contradiction:
Ease of operationVSQuantity of substance

Solution Approach 1:

The system dynamically adjusts the minimum bet amount at different gaming tables based on the assigned player type and current table conditions. This dynamic parameter adjustment allows each table to optimize for its specific player demographic, ensuring high betting players find comfortable tables with appropriate minimum bets while low betting players are directed to tables with lower minimum bets, thereby maintaining overall occupancy.

Inventive Principle:
Principle #15Dynamics

4Quantity of substance

If the minimum bet amount is set low to accommodate low betting players, then table occupancy increases, but high betting players may feel uncomfortable and sales potential is limited

Engineering Contradiction:
Improvetable occupancyVSAvoidsales potential
Core Design Contradiction:
Quantity of substanceVSProductivity

Solution Approach 1:

The system segments the casino floor into multiple gaming tables with different minimum bet configurations. By segmenting player traffic to appropriate tables, the system ensures that low betting players occupy tables with low minimum bets (maintaining occupancy) while high betting players are directed to tables with higher minimum bets (maximizing sales potential).

Inventive Principle:
Principle #1Segmentation

Data Source

PatentUS20260004632A1Game management system
Publication Date: 2026.01.01 ANGEL GRP CO LTD
  • US20260004632A1 patent drawing
  • US20260004632A1 patent drawing
  • US20260004632A1 patent drawing

AI summary

A game management system for managing a casino game played on a gaming table of a casino facility includes: a camera which photographs a bet chip to obtain an image; a control device which specifies a bet amount for each player position on the gaming table on the basis of a position, a type, and the number of sheets of the chip in the image, a player number determination device which determines the number of players participating in a game on the gaming table, and a management control device which determines a recommended value of a minimum bet amount for each gaming table on the basis of information on a bet amount specified by the control device and information on the number of players determined by the player number determination device.