Casino Table Side Wagering System with Segmented Detection

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Solution Overview

Problem

Side wagering in casinos often slows down the play of base games due to the time involved in placing and resolving side wagers, limiting the number of base games played and reducing the excitement and revenue potential.

Innovation Solution

A system with multiple side-wagering areas and a central server that allows players to place side wagers quickly and efficiently, offering multiple wagering options and awards, including progressive jackpots, while maintaining the pace of the base game.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If side wagering is offered to increase excitement and potential payout, then player engagement and revenue are improved, but the pace of base game play slows down

Engineering Contradiction:
Improveside wagering optionsVSAvoidbase game play speed
Core Design Contradiction:
Adaptability or versatilityVSProductivity

Solution Approach 1:

The side wagering system is segmented into multiple independent wagering areas, each with its own detector. This allows players to place different types of side wagers simultaneously without interfering with each other, enabling diverse wagering options while maintaining efficient processing through parallel detection and resolution

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The system requires side wagers to be placed before the base game begins, and all side wagers are resolved simultaneously with the base game outcome. This preliminary placement and simultaneous resolution eliminates delays during game play, maintaining base game pace while offering comprehensive side wagering options

Inventive Principle:
Principle #10Preliminary action

2Adaptability or versatility

If multiple side wagering options are offered to increase excitement, then player engagement is improved, but the time to place and resolve wagers increases

Engineering Contradiction:
Improveside wagering optionsVSAvoidwager placement and resolution time
Core Design Contradiction:
Adaptability or versatilityVSLoss of time

Solution Approach 1:

Multiple side wagering areas are merged into a single integrated system with a central controller that receives detections from all areas simultaneously. The controller processes all side wagers together and resolves them in conjunction with the base game outcome, enabling multiple wagering options to be handled in unified time rather than sequentially

Inventive Principle:
Principle #5Merging (Combining)

Solution Approach 2:

The system provides immediate feedback to players through displays showing the outcomes of all side wagers simultaneously when the base game is resolved. This instant feedback mechanism eliminates waiting time for individual side wager resolutions and maintains player engagement without extending overall game duration

Inventive Principle:
Principle #23Feedback

3Productivity

If side wagering is limited to maintain game pace, then base game play speed is preserved, but the excitement and revenue potential are reduced

Engineering Contradiction:
Improvebase game play speedVSAvoidside wagering options
Core Design Contradiction:
ProductivityVSAdaptability or versatility

Solution Approach 1:

The system adds spatial dimensionality by incorporating multiple side wagering areas arranged in different zones around the base game table. Each area offers distinct wagering options, transforming the limited single-dimension wagering into a multi-dimensional wagering landscape that expands excitement and revenue potential without complicating the core game flow

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

Data Source

PatentUS10134224B2Method and system for side wagering
Publication Date: 2018.11.20 LNW GAMING INC
  • US10134224B2 patent drawing
  • US10134224B2 patent drawing
  • US10134224B2 patent drawing

AI summary

A side wagering system for table games includes a table controller, a dealer interface and at least one player interface, the at least one player interface including a first wager area and at least one second wager area, which permit a player to place first, second or one or more third supplemental wagers for the opportunity to win corresponding first, second or one or more third awards, such as a first, a second or a third progressive jackpot. The table controllers or multiple tables may be linked to a common award server.