Central Determination Gaming System With Interactive Offer Acceptance

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Solution Overview

Problem

Central determination gaming systems lack player interaction, leading to inconsistencies and reduced player engagement, as game outcomes are predetermined and offer/acceptance games do not allow for sequential player decision-making.

Innovation Solution

A central determination gaming system that allows players to interactively accept or reject offers, with potential values and multipliers determined based on a predetermined game outcome, ensuring that the player's choices influence the final payout, which is guaranteed to match the predetermined outcome.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Reliability

If a central determination gaming system uses predetermined game outcomes to guarantee wins and losses, then regulatory compliance is achieved, but player interaction and engagement are reduced

Engineering Contradiction:
Improveregulatory complianceVSAvoidplayer interaction
Core Design Contradiction:
ReliabilityVSEase of operation

Solution Approach 1:

The game outcome determination is segmented into two independent parts: (1) predetermined game outcomes stored in a pool that guarantee wins and losses for regulatory compliance, and (2) interactive offer/acceptance gameplay that provides player engagement. The system randomly selects from the predetermined outcomes pool while simultaneously generating interactive offers based on the selected outcome, allowing both regulatory compliance and player interaction to coexist.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The system introduces an intermediary layer between the predetermined outcome and the player experience. Instead of directly presenting the predetermined win/loss result, the system generates a series of interactive offers that the player can accept or reject. This intermediary offer/acceptance mechanism maintains the guaranteed outcome while providing enhanced player engagement through sequential decision-making.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Ease of operation

If game outcomes are completely randomly determined, then player excitement and engagement increase, but the ability to guarantee specific payback percentages is lost

Engineering Contradiction:
Improveplayer engagementVSAvoidguaranteed payback
Core Design Contradiction:
Ease of operationVSReliability

Solution Approach 1:

The system performs preliminary action by pre-determining and storing a pool of game outcomes with specific win/loss configurations before gameplay begins. This preliminary setup ensures that the guaranteed payback percentage is built into the pool composition. During gameplay, the system randomly selects from this predetermined pool while presenting interactive offers, thus maintaining both guaranteed payback and player engagement.

Inventive Principle:
Principle #10Preliminary action

3Ease of operation

If offer/acceptance games allow sequential player decisions, then player control and engagement improve, but the simplicity and speed of game resolution decrease

Engineering Contradiction:
Improveplayer controlVSAvoidgame resolution time
Core Design Contradiction:
Ease of operationVSLoss of time

Solution Approach 1:

The system implements partial action by allowing players to make sequential offer acceptance decisions only when it enhances engagement, rather than requiring full sequential processing for all outcomes. The game is designed to present a manageable number of offers (typically 3-5) based on the selected predetermined outcome, providing player control without excessive time investment. The predetermined outcome pool ensures that the game can be resolved within a reasonable time frame.

Inventive Principle:
Principle #16Partial or excessive action

Data Source

PatentUS9105146B2Central determination offer and acceptance game with multiplier
Publication Date: 2015.08.11 INTERNATIONAL GAME TECHNOLOGY INC
  • US9105146B2 patent drawing
  • US9105146B2 patent drawing
  • US9105146B2 patent drawing

AI summary

A central determination gaming system wherein a predetermined game outcome that is associated with a payout is selected. A player is enabled to play at least one interactive game, such as an offer and acceptance type game, wherein each payout potentially provided to the player is based, at least in part, on the selected predetermined game outcome. After providing the player the payout of the interactive game, the gaming device provides the player by one or more multipliers wherein each multiplier is based on the selected predetermined game outcome. The modified payout is then provided to the player, wherein the modified payout is equal to the payout associated with the selected predetermined game outcome.