Centralized Gaming Server Allocating Bingo Cards
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Solution Overview
Problem
Existing electronic gaming machines (EGMs) lack a centralized system for managing communal games, leading to inefficiencies and inconsistencies in game outcomes across different devices.
Innovation Solution
A centralized gaming system that includes a thin gaming device and a central gaming server, where the central server allocates bingo cards, evaluates them based on a communal game's ball call, and determines reward values, transmitting the results to the thin gaming device for display.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Reliability
If a centralized gaming system is implemented, then game outcome consistency and efficiency are improved, but system complexity increases
Solution Approach 1:
The system is segmented into a centralized gaming server that handles core game logic and outcome determination, and thin gaming devices that provide user interface and display functions. This segmentation allows the server to ensure consistent game outcomes across all devices while reducing the complexity burden on individual gaming devices.
Solution Approach 2:
The centralized gaming server acts as an intermediary between the gaming devices and the game outcome determination process. It receives game instance requests from thin devices, processes the outcomes centrally, and returns results to ensure consistency across the network while keeping device complexity low.
2Device complexity
If thin gaming devices are used, then hardware requirements are reduced, but processing capability is limited
Solution Approach 1:
The centralized gaming server serves as a powerful intermediary that compensates for the limited processing capability of thin gaming devices. It handles complex game logic, bingo card evaluation, and outcome determination, allowing thin devices to maintain simple hardware while still accessing full game processing capabilities through network communication.
3Productivity
If centralized game management is implemented, then game efficiency is improved, but network dependency increases
Solution Approach 1:
The system merges the game management functions into a centralized server that handles multiple game instances and multiple devices simultaneously. This consolidation improves overall game efficiency by eliminating redundant processing on each device and enabling centralized resource management, while the network dependency is managed as an acceptable trade-off for the efficiency gains.
Data Source
AI summary
A centralized gaming system is provided. The centralized gaming system includes a thin gaming device providing game play in a communal game and a central gaming server configured to: store a ball call for the communal game on behalf of the thin gaming device and at least one legacy gaming device; receive an outcome request message from the thin gaming device; allocate a bingo card to the game instance associated with the outcome request message from a card pool of predetermined bingo cards; evaluate the allocated bingo card based on a current state of the ball call of the communal game; determine a reward value based on the evaluation of the allocated bingo card; and transmit an outcome results message to the thin gaming device in response to the outcome request message.


