Chair Armrest Interface That Appears on Hand Proximity

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Solution Overview

Problem

Conventional vehicle information systems are complex and difficult for passengers to operate, requiring chair-mounted or tethered controllers that are cumbersome and often source of complaints during travel.

Innovation Solution

An integrated user interface system is provided at the passenger chair, eliminating the need for separate controllers by incorporating interface elements into the chair's armrests, which become visible and usable only when a passenger approaches, allowing natural and intuitive interaction with the system.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If chair-mounted or tethered controllers are used for passenger interaction with vehicle information systems, then system functionality is provided, but operation complexity increases and ease of operation deteriorates

Engineering Contradiction:
Improveease of operationVSAvoiddevice complexity
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The patent merges the controller functions directly into the chair structure itself, eliminating separate handheld or tethered controllers. The chair back or armrests are integrated with control interfaces, buttons, and display elements, allowing passengers to operate the information system through the chair they are already seated in, thereby reducing overall device complexity while maintaining ease of operation.

Inventive Principle:
Principle #5Merging (Combining)

Solution Approach 2:

The chair becomes self-serving by incorporating the control interface directly into its structure. Passengers interact with the information system through controls embedded in the chair itself, eliminating the need for separate controllers that would add complexity. The chair provides both seating and control functions in one integrated unit.

Inventive Principle:
Principle #25Self-service

2Adaptability or versatility

If separate handheld controllers are provided at each passenger chair, then control functionality is available, but system complexity increases and operational difficulty increases

Engineering Contradiction:
Improvecontrol functionalityVSAvoidsystem complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The chair structure serves multiple functions simultaneously: it provides seating support and integrated control functionality for the information system. By making the chair universal (both seat and controller), the system eliminates the need for separate specialized controllers, thereby reducing system complexity while maintaining full control adaptability and versatility.

Inventive Principle:
Principle #6Universality (Multi-functionality)

3Adaptability or versatility

If conventional vehicle information systems with multiple controls are implemented, then comprehensive viewing content control is provided, but passenger interaction becomes difficult and complicated

Engineering Contradiction:
Improveviewing content controlVSAvoidpassenger interaction
Core Design Contradiction:
Adaptability or versatilityVSEase of operation

Solution Approach 1:

The control interface is localized to the immediate vicinity of the passenger through integration into the chair structure. Controls are positioned on the chair back or armrests within easy reach, and display elements are positioned for optimal viewing angles. This local placement of control quality enhances passenger interaction ease while maintaining comprehensive viewing content control capabilities.

Inventive Principle:
Principle #3Local quality

Data Source

PatentUS9323434B2Integrated user interface system and method
Publication Date: 2016.04.26 PANASONIC AVIONICS CORP
  • US9323434B2 patent drawing
  • US9323434B2 patent drawing
  • US9323434B2 patent drawing

AI summary

An integrated user interface system being disposed at a chair and methods for manufacturing and using same. The user interface system comprises one or more interface elements that are disposed at an armrest or other suitable chair location and that are obscured from view or otherwise de-emphasized when a user is distal from the user interface system. At least one selected interface element becomes emphasized when a user hand becomes proximate to the user interface system. The selected interface element can become emphasized, for example, by becoming visible and/or by forming a raised projection. Upon becoming emphasized, the selected interface element is activated for use and can be manipulated to interact with available system resources. The chair advantageously can appear to be an ordinary chair when the user interface system is not in use and can present the user interface system when the user wishes to access the system resources.