Channel-Independent 3D Audio Encoding for Arbitrary Loudspeaker Layouts

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Solution Overview

Problem

Current audio encoding methods for multichannel 3D loudspeaker layouts are complex, require precise loudspeaker placement, and generate audible artifacts, limiting their ability to reproduce high-quality, complex sound shapes in arbitrary environments.

Innovation Solution

A channel-independent audio encoding and decoding technique that generates a spatial presence factor for each audio signal, allowing for intuitive creation and manipulation of complex sound shapes without audible artifacts, using a system that maps audio signals to arbitrary loudspeaker layouts and partitions the reproduction space for optimized sound reproduction.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If time-frequency decomposition is used for channel-independent audio encoding, then spatial location can be assigned to audio signals, but audible processing artifacts are generated which reduce reproduction quality

Engineering Contradiction:
Improvechannel-independent encoding capabilityVSAvoidaudible processing artifacts
Core Design Contradiction:
Adaptability or versatilityVSObject-generated harmful factors

Solution Approach 1:

The patent extracts the spatial information from the audio signal by analyzing inter-channel time delays and amplitude differences, separating the spatial characteristics from the audio content itself. This extraction approach allows spatial encoding without time-frequency decomposition, thereby avoiding audible artifacts while maintaining channel-independent adaptability

Inventive Principle:
Principle #2Taking out (Extraction)

Solution Approach 2:

The patent introduces an intermediary analysis stage that examines the relationships between multiple audio channels to determine spatial parameters. By using the audio channels themselves as intermediaries for spatial analysis rather than decomposing them in time-frequency domain, the system achieves spatial encoding without generating processing artifacts

Inventive Principle:
Principle #24Intermediary (Mediator)

2Adaptability or versatility

If multichannel layouts with many loudspeakers are used for 3D audio reproduction, then spatial sound perception is enhanced, but content production complexity increases significantly

Engineering Contradiction:
Improvespatial sound perception capabilityVSAvoidcontent production complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent creates a universal encoding framework that works across any multichannel configuration (5.1, 7.1, 10.2, etc.) without requiring separate production workflows for each format. The channel-independent spatial encoding parameters can be applied to any loudspeaker layout, making the content production process universally applicable and reducing complexity

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The patent segments the spatial encoding process into independent parameters (time delay, amplitude ratio, spatial location) that can be determined and manipulated separately for each audio channel. This segmentation allows content producers to work with individual spatial parameters rather than managing the entire complex multichannel layout at once, significantly reducing production complexity

Inventive Principle:
Principle #1Segmentation

3Manufacturing precision

If precise loudspeaker positioning is required according to standard multichannel formats, then audio reproduction accuracy is improved, but installation difficulty and time consumption increase

Engineering Contradiction:
Improveloudspeaker positioning precisionVSAvoidinstallation ease
Core Design Contradiction:
Manufacturing precisionVSEase of operation

Solution Approach 1:

The patent implements dynamic spatial encoding where the spatial parameters (time delay, amplitude, location) are determined relative to the actual loudspeaker configuration rather than requiring fixed absolute positions. This allows the system to adapt to different installation scenarios and venue constraints while maintaining reproduction accuracy, significantly easing installation requirements

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The patent changes the approach from fixed position-based encoding to parameter-based encoding, where spatial characteristics are defined by measurable parameters (time delay between channels, amplitude ratios) that can be determined in various installation conditions. This parameter-based approach maintains precision while accommodating different installation scenarios without requiring expert technicians

Inventive Principle:
Principle #35Parameter changes

4Manufacturing precision

If the number of audio channels is increased to achieve better 3D sound reproduction, then spatial audio quality is improved, but the system becomes less adaptable to different reproduction environments

Engineering Contradiction:
Improvespatial audio reproduction qualityVSAvoidreproduction format adaptability
Core Design Contradiction:
Manufacturing precisionVSAdaptability or versatility

Solution Approach 1:

The patent creates a universal spatial encoding system that determines spatial parameters from the audio channels themselves rather than requiring a fixed channel configuration. The same encoding approach works whether the system has 5.1, 7.1, 10.2, or any other channel configuration, providing both high spatial quality and universal adaptability

Inventive Principle:
Principle #6Universality (Multi-functionality)

Data Source

PatentEP2848009B1Method and apparatus for layout and format independent 3D audio reproduction
Publication Date: 2020.12.02 DOLBY INTERNATIONAL AB
  • EP2848009B1 patent drawingFigure 1A
  • EP2848009B1 patent drawingFigure 1B
  • EP2848009B1 patent drawingFigure 2

AI summary

A method for encoding audio signals, for later reproduction in arbitrary three- dimensional loudspeaker layouts, based on the generation of an intermediate channel- independent representation, which enables the creation, manipulation and reproduction of sounds with complex apparent size and shape, including multiple disconnected shapes.