Character Customization Interface With 3D Spatial Item Selection
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Solution Overview
Problem
Existing character customization systems limit the visibility of coordination items, making it difficult to present a large variety of options to users and hinder convenient item selection.
Innovation Solution
A service providing apparatus that allows users to select and change character items by receiving category information, displaying items in different sizes based on distance from a reference point, and enabling item movement and contact-based selection to facilitate easy item coordination.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If items are arranged in multiple rows and columns for selection, then users can choose from predefined options, but the number of items visible at once is limited
Solution Approach 1:
The patent transitions from a traditional 2D grid layout to a 3D spatial arrangement where items are positioned at different distances from the character. This dimensional change allows items to be arranged in a spherical or radial pattern around the character, dramatically increasing the number of visible items without overcrowding the screen. Items farther from the character appear smaller, enabling efficient use of screen space while maintaining visibility of many more coordination options.
Solution Approach 2:
The patent applies different display qualities to items based on their spatial position relative to the character. Items closer to the character are displayed larger and with higher detail, while items farther away are displayed smaller. This local differentiation in display quality allows the system to present a large variety of items simultaneously while maintaining usability - users can see many items at once but can focus on specific items by moving them closer to the character.
2Ease of operation
If items are displayed in a traditional grid layout, then the interface is simple, but item selection and coordination is inconvenient
Solution Approach 1:
The patent implements a dynamic item display system where items can move freely in 3D space around the character. Users can drag items closer to the character to select them, or move them away to return to the item pool. This dynamic arrangement replaces static grid positions with flexible spatial positioning, making item selection more intuitive and convenient while adding interactive depth to the interface.
Solution Approach 2:
The patent allows users to pre-position items at various distances from the character before final selection. Users can move items into the character's vicinity to indicate interest or prepare for selection, and items remain in these preliminary positions until the user completes the selection process. This preliminary positioning capability enhances operational convenience by allowing users to organize and evaluate multiple items before making a final choice.
Data Source
AI summary
A service providing apparatus providing character customization, and an operation method of the service providing apparatus are proposed. The method includes (a) receiving selection information from a user regarding a category that includes items to be used for coordinating the character, (b) displaying a plurality of items within the category selected in the step (a) and the character on a screen; (c) receiving a selection of one item among the plurality of items displayed on the screen from the user, and (d) changing the coordination of the character with the one item selected in the step (c).


