Child-Oriented Computing System with Adaptive Interface and Parental Controls

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Solution Overview

Problem

Current personal computing devices are not adequately designed for children, lacking appropriate parental controls and being overly complex, making it difficult for parents to monitor and manage their children's usage effectively.

Innovation Solution

A child-oriented computing system that includes a PC, TV, and DVD player with a user-friendly interface, preloaded with educational tools and games, featuring parental controls that can be managed locally or remotely, allowing parents to restrict content access based on time, events, and user proficiency, with adaptive user interfaces that change based on age and skill level.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If parental controls are added to personal computing devices, then parents can monitor and manage children's usage, but the device complexity increases

Engineering Contradiction:
Improveparental control capabilityVSAvoidsystem complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The parental control system is segmented into separate functional modules including content filtering, time management, and usage monitoring components. Each module operates independently but coordinates through a centralized policy engine, allowing parents to enable only needed features without overwhelming complexity

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

An intermediary parental control software layer is introduced between the child user and the computing device resources. This intermediary intercepts and filters requests, manages time allocations, and enforces usage policies without requiring direct modification of the underlying operating system or hardware

Inventive Principle:
Principle #24Intermediary (Mediator)

2Ease of operation

If the interface is simplified for children, then ease of operation improves, but functionality may be limited

Engineering Contradiction:
Improveinterface usabilityVSAvoidsoftware functionality
Core Design Contradiction:
Ease of operationVSAdaptability or versatility

Solution Approach 1:

The user interface dynamically adapts its complexity based on the user's profile, age group, and proficiency level. Children see simplified icons and guided workflows, while the system maintains full functionality in the background. The interface can transition between child-friendly and adult-friendly modes depending on context

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The system includes automated features that reduce the need for complex user interactions. Content is automatically filtered based on parental policies, time limits are enforced without user intervention, and usage patterns are tracked automatically. The system serves itself by managing its own constraints and providing appropriate interfaces based on user identity

Inventive Principle:
Principle #25Self-service

Data Source

PatentUS9736134B2Child-oriented computing system
Publication Date: 2017.08.15 LEAPFROG ENTERPRISES INC
  • US9736134B2 patent drawing
  • US9736134B2 patent drawing
  • US9736134B2 patent drawing

AI summary

A child-oriented browsing system is provided wherein the system is implemented using a piece of client software, executing on the computing device of a child, and a website/server that manages the client software and other functions of the child-oriented browsing system.